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cartoon-style

面向 Blender 的卡通风格美术指导,强调剪影优先、夸张比例、有限配色与图形化着色,适用于卡通游戏和动画的角色、道具与外观开发,并附带一份形状语言参考文档,不含具体代码或渲染参数。

arjun988
热度 0.00
最近更新 2026-10-18 16:23:44
分类:创作依赖:纯提示词应用场景:图像生成

安装技能

复制下面的话术发给你的 Agent,它会通过 secure-skills 检索并安装该技能。

执行命令安装此 skill: npx secure-skills-cli add arjun988/blender-skills/cartoon-style
Metadata
name
cartoon-style
description
Cartoon art direction for Blender with squash-stretch readable shapes, bold colors, and graphic silhouettes for games and animation.
license
MIT
metadata
{"author":"https://github.com/arjun988","version":"1.0.0","domain":"blender","role":"specialist","triggers":"cartoon, toon, rubber hose, Saturday morning, bold cartoon, graphic cartoon","related-skills":"stylized-style, anime-style, materials, rendering, character-artist"}

Cartoon Style

Bold shapes. Graphic color. Readability over realism.

When to Use

  • Cartoon games / animated props and characters
  • Exaggerated silhouettes and expressions
  • When anime cel language is too specific

Tenets

  1. Silhouette first
  2. Exaggerated proportions
  3. Limited palette, bold accents
  4. Soft or graphic shading (project choice)
  5. Detail in shapes, not micro-PBR

Handoff

character-artist / prop-artist → materials → lookdev

Reference Guide

Topic Reference
Shape language references/cartoon-shape-language.md