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Game Audit Scorecard

核心功能:按用户体验、机制、架构等10个指定维度,将游戏审计结果转化为带证据支撑的结构化评分卡,同时生成JSON和Markdown格式的审计文档,遵循给定模板与规范,分数需合理标注不确定性。典型使用场景:游戏开发阶段的审计复盘,便于后续版本对比迭代。输入为游戏审计发现,输出指定路径的评分卡JSON与审计摘要MD文档。

mike007jd
mike007jd
热度 42.01
最近更新 2026-05-11 17:38:15
分类:数据依赖:读写文件 / 内部调用大模型应用场景:数据处理 / 报告撰写

安装技能

复制下面的话术发给你的 Agent,它会通过 secure-skills 检索并安装该技能。

执行命令安装此 skill: npx secure-skills-cli add game-audit-scorecard
Metadata
name
game-audit-scorecard
description
Summarize audit findings into a structured multi-dimensional scorecard for UI/UX, feedback, mechanics, scope completeness, maintainability, and live risk.
license
MIT
compatibility
Claude Code and Codex. Best results with file read/write access; shell/build access improves evidence quality.
metadata
{"author":"game-superpowers","version":"1.1.0","domain":"game-development"}

Game Audit Scorecard

Goal

Normalize audit findings into a structured scorecard that future sessions can read, compare, and build from.

Deliverables

Create or update:

  • docs/game-studio/audit/scorecard.json
  • docs/game-studio/audit/audit-summary.md

Use:

  • ./shared/templates/audit-scorecard.md
  • ./schemas/audit-scorecard.schema.json
  • ./shared/reference/audit-confidence-and-evidence.md

Required dimensions

  • ux_flow
  • hud_readability
  • feedback_design
  • audio_feedback
  • game_feel
  • mechanics_clarity
  • scope_completeness
  • production_readiness
  • architecture_health
  • live_risk

Important

Scores should be justified by written evidence. Do not give false precision. Use consistent severity language and explain uncertainty where runtime evidence is missing.