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Game Architecture Maintainability Audit

面向游戏开发项目的架构可维护性审计 Skill:评估状态管理清晰度、UI/玩法/系统/内容之间的耦合、模块边界与变更面、隐性复杂度与隐式契约,以及未来 AI 或人工迭代容易导致代码腐化的位置;依据随附的架构可维护性检查清单与游戏开发抽象参考文档,更新审计摘要、评分卡 JSON 与风险登记表三份产物。

分类:开发
mike007jd
mike007jd
热度 28.41
最近更新 2026-05-11 17:38:15

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帮我安装这个技能:npx secure-skills-cli add mike007jd/game-architecture-maintainability-audit
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Metadata
name
game-architecture-maintainability-audit
description
Audit architecture, state management, boundaries, coupling, and maintainability risks that will make future AI or human iteration harder.
license
MIT
compatibility
Claude Code and Codex. Best results with file read/write access; shell/build access improves evidence quality.
metadata
{"author":"game-superpowers","version":"1.1.0","domain":"game-development"}

Game Architecture Maintainability Audit

Goal

Audit technical structure and changeability, especially where future iteration will become painful.

Deliverables

Update:

  • docs/game-studio/audit/audit-summary.md
  • docs/game-studio/audit/scorecard.json
  • docs/game-studio/audit/risk-register.md

Use:

  • ./shared/checklists/architecture-maintainability-audit-checklist.md
  • ./shared/reference/game-dev-abstractions.md

Evaluate

  • state management clarity
  • coupling between UI, gameplay, systems, and content
  • module boundaries and change surfaces
  • hidden complexity and implicit contracts
  • where future AI edits are likely to rot the codebase