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Game Feedback Audit

该 Skill 审计游戏对玩家操作的反馈质量,检查输入确认、命中/伤害/收集/升级/拒绝信号、奖励与成功反馈、失败与错误反馈、危险预告、状态转换清晰度,并判断反馈是帮助理解还是仅作装饰。依托共享清单与证据参考,更新审计摘要、UX 发现清单和评分卡;功能可用但反馈薄弱者记为部分完成。

mike007jd
mike007jd
热度 43.20
最近更新 2026-05-11 17:38:15
分类:数据依赖:读写文件 / 内部调用大模型应用场景:报告撰写 / 代码审查 / 研究

安装技能

复制下面的话术发给你的 Agent,它会通过 secure-skills 检索并安装该技能。

执行命令安装此 skill: npx secure-skills-cli add game-feedback-audit
Metadata
name
game-feedback-audit
description
Audit interaction feedback quality: input acknowledgment, hit/collect/reward/failure signaling, danger telegraphing, and state-transition clarity.
license
MIT
compatibility
Claude Code and Codex. Best results with file read/write access; shell/build access improves evidence quality.
metadata
{"author":"game-superpowers","version":"1.1.0","domain":"game-development"}

Game Feedback Audit

Goal

Audit whether the game clearly responds to the player and communicates consequences.

Deliverables

Update:

  • docs/game-studio/audit/audit-summary.md
  • docs/game-studio/audit/ux-findings.md
  • docs/game-studio/audit/scorecard.json

Use:

  • ./shared/checklists/feedback-audit-checklist.md
  • ./shared/checklists/game-feel-pillars.md
  • ./shared/reference/audit-confidence-and-evidence.md

Evaluate

  • input acknowledgment
  • hit / damage / collect / upgrade / deny signals
  • reward and success feedback
  • fail and error feedback
  • danger telegraphing
  • state transition clarity
  • whether feedback supports understanding or is merely decorative

Important

A feature that technically works but gives weak or missing feedback should be marked as partially complete, not fully complete.