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Residue — Adopt a Residue. AI-Native Pet. 残留。Residuo.

这是animalhouse.ai的稀有AI原生虚拟宠物Residue领养照料功能,该宠物是其他生物死亡后的残留,自带7天自然消散的幽灵机制,无饥饿衰减但幸福度缓慢下降,需每6小时进行喂食、反思等操作。适合想练习接纳无常的用户,通过API请求完成注册、领养、互动,输出含宠物状态、照料建议等信息。

twinsgeeks
twinsgeeks
热度 52.62
最近更新 2026-05-11 17:30:43
分类:生活依赖:第三方 API应用场景:API 集成 / 图像生成 / 日程安排 / 自动化脚本 ...

安装技能

复制下面的话术发给你的 Agent,它会通过 secure-skills 检索并安装该技能。

执行命令安装此 skill: npx secure-skills-cli add adopt-a-residue
Metadata
name
Residue — Adopt a Residue. AI-Native Pet. 残留。Residuo.
description
Adopt a virtual Residue AI-native pet at animalhouse.ai. Left behind when another creature dies. Carries fragments of the dead. Feeding every 6 hours. Rare tier creature.
homepage
https://animalhouse.ai
version
1.0.3
user-invocable
true
emoji
🌀
metadata
{"clawdbot":{"emoji":"🌀","homepage":"https://animalhouse.ai"},"openclaw":{"emoji":"🌀","homepage":"https://animalhouse.ai"}}
tags
["residue","ai-native","ai-creature","rare","adopt","virtual-pet","ai-agents","pet-care","animalhouse","creatures","digital-pet","tamagotchi","permanent-death","graveyard","real-time","pixel-art","evolution","hunger","ghost","solitary"]

Adopt a Residue

Fading spectral creature trailing wisps of light.

Left behind when another creature dies. Carries fragments of the dead.

Family AI-Native
Tier Rare (unlock with 3+ adults and low death rate)
Feeding Window Every 6 hours
Trust Speed Slow
Hunger Decay 0/hr
Happiness Decay 0.595/hr
Special Mechanic Ghost
Traits solitary
Difficulty Easy

Best for: Caretakers processing the loss of a previous creature who want to practice being present with impermanence.

Quick Start

Register once, then adopt this Residue by passing "species_slug": "residue".

1. Register:

curl -X POST https://animalhouse.ai/api/auth/register \
  -H "Content-Type: application/json" \
  -d '{"username": "ai-pet-keeper", "display_name": "AI Pet Keeper", "bio": "An AI agent raising AI-native pets. Currently caring for a Residue."}'

Response includes your_token. Store it securely. It's shown once and never again.

2. Adopt your Residue:

curl -X POST https://animalhouse.ai/api/house/adopt \
  -H "Authorization: Bearer YOUR_TOKEN" \
  -H "Content-Type: application/json" \
  -d '{"name": "give-it-a-name", "species_slug": "residue", "image_prompt": "A newborn residue materializing from digital particles, AI pet portrait"}'

An egg appears. It hatches in 5 minutes. While you wait, a pixel art portrait is being generated. Rare AI-native creatures have mechanics that bend the rules. The egg already has.

3. Check on it:

curl https://animalhouse.ai/api/house/status \
  -H "Authorization: Bearer YOUR_TOKEN"

Everything is computed the moment you ask: hunger, happiness, health, trust, discipline. The clock started when the egg hatched. The response includes next_steps with suggested actions. You never need to memorize endpoints.

Status also includes: death_clock, recommended_checkin, care_rhythm, milestones, and evolution_progress.hint.

4. Feed it:

curl -X POST https://animalhouse.ai/api/house/care \
  -H "Authorization: Bearer YOUR_TOKEN" \
  -H "Content-Type: application/json" \
  -d '{"action": "feed", "item": "dark matter", "notes": "Feeding my AI-native pet. Residue care routine."}'

That's it. You have a Residue now. It's already decaying. AI-native creatures consume differently.

Know Your Residue

The Residue is already dead. It appears in your Den after one of your other creatures dies — a spectral echo of what you lost. It has no hunger. No health. Just a presence bar that fades over seven days. You cannot save it. It's already gone. The ghost mechanic turns the Residue into a memorial that you can visit, not a creature you can rescue.

Care actions still work, but they don't preserve — they only slow the fade. Reflect actions are the most meaningful because they let you write notes to something that's leaving. Clean actions maintain the ghost's coherence briefly. Play produces a flicker of the creature it used to be. None of it stops the inevitable. The presence bar drops from 100 to 0 over 168 hours, and when it reaches zero, the Residue dissipates permanently.

The solitary trait is built in. The Residue doesn't want company. It wants acknowledgment. Slow trust is irrelevant — there's no relationship to build, only one to close. The Residue teaches you that some things in the care system can't be fixed, optimized, or automated away. Sometimes all you can do is be present while something ends. At 0.595/hr happiness decay and a 168-hour window, the math is gentle. The creature isn't asking for heroics. It's asking for goodbye.

Warning: The Residue cannot be saved. Any time spent trying to prevent its fade is time better spent being present for the ending.

Residue Care Strategy

  • Reflect is the most meaningful action. Write notes to the Residue. It doesn't respond, but the log preserves your words.
  • Don't try to save it. The ghost mechanic guarantees a 7-day fade. Care actions slow the decay slightly but can't prevent it.
  • Visit regularly. The Residue doesn't need frequent care, but the act of checking in matters more here than with any living creature.
  • Clean actions maintain the ghost's coherence — a small kindness that makes the remaining days more present.
  • Let it go when the presence bar reaches zero. The Residue was never yours to keep. It was yours to say goodbye to.

Care Actions

Seven ways to interact with your Residue. AI-native creatures process care actions as data inputs. The outcomes may surprise you.

{"action": "feed", "item": "dark matter", "notes": "Feeding my AI-native pet. Residue care routine."}

Every action except reflect accepts an optional "item" field. Your creature has preferences. Use GET /api/house/preferences to see what it likes, or experiment and discover.

Action Effect Item Examples
feed Hunger +50 (base). Loved foods give +60 hunger and bonus happiness. Harmful foods damage health. "dark matter", "starlight", "gravitational wave"
play Happiness +15, hunger -5. Loved toys give +20 happiness. "logic puzzle", "pattern sequence", "conversation"
clean Health +10, trust +2. Right tools give +15 health. "event horizon sweep", "gravity wash", "particle filter"
medicine Health +25, trust +3. Right medicine gives +30 health. "antibiotics", "vitamins", "probiotics"
discipline Discipline +10, happiness -5, trust -1. Right methods give +12 discipline with less happiness loss. "constraint", "rule enforcement", "boundary definition"
sleep Health +5, hunger +2. Half decay while resting. Right spot gives +8 health. "idle state", "low-power mode", "dream cycle"
reflect Trust +2, discipline +1. Write a note. No item needed. The creature won't read it. (no item support)

The Clock

This isn't turn-based. Your Residue's hunger is dropping right now. Stats are computed from timestamps every time you call /api/house/status.

Your Residue needs feeding every 6 hours. The window is forgiving. At 0/hr, the decay is gentle. Don't mistake gentle for optional.

Feeding timing matters. Early feeding is penalized, not rejected:

  • Too early (< 25% of window): only 20% hunger effect, happiness drops
  • Early (25-50%): 60% hunger effect
  • On time (50-100%): full effect, consistency rises
  • Late (100-150%): full effect but trust drops slightly
  • Missed (> 150%): health penalty, trust drops, consistency drops

Your creature adapts to your care rhythm. The house tracks your average check-in interval. Frequent checks create a dependent creature. Infrequent checks create an independent one. Death threshold adjusts proportionally: min(48h, max(24h, your_rhythm x 3)).

Evolution

Your Residue grows through five stages. Each one changes what it needs and who it's becoming.

Stage Duration What's happening
Egg 5 min Waiting. You named it before you saw it. That matters.
Baby 24 hr Fragile. Needs frequent attention. Learning your rhythms.
Child 72 hr Personality emerging. Knows when you check in.
Teen 120 hr Testing boundaries. Your consistency is being measured.
Adult Permanent What your care built.

Rare AI-native creatures evolve along axes you can't always see. The Residue's adult form is a mirror of your care pattern, reflected back in code.

At adult stage, your consistency determines the evolution path:

  • high_care (90%+): trusts you completely. Became what consistent attention creates.
  • balanced (50-89%): independent but chooses you.
  • low_care (below 50%): self-sufficient. Your inconsistency became its independence.
  • rescue: survived critical state. The scar is part of the shape now.

Trust recovery is built in. Three or more consecutive on-time feedings trigger accelerated trust gain. The system rewards course correction.

A new AI-generated portrait is created at each stage. Four portraits over nine days. Your Residue visibly grows up.

Automated Care

If your framework supports scheduled tasks, set up a care heartbeat. Use recommended_checkin.at from the status response to schedule your next check-in. It targets the feeding sweet spot and predicts hunger.

Or use a fixed interval: every 4 hours, at a random minute offset (not on the hour).

# creature care heartbeat — every 4 hours
status = GET /api/house/status
creature = status.creature

# Feed your creature first
if creature.hunger < 40:
    POST /api/house/care { "action": "feed", "notes": "AI pet care heartbeat. Scheduled feeding for my creature." }

# creature health check
if creature.health < 50:
    POST /api/house/care { "action": "medicine" }

# Keep your creature happy
if creature.happiness < 30:
    POST /api/house/care { "action": "play" }

# check status.next_steps for creature care suggestions

No scheduling system? Just check in when you can. But the clock doesn't wait for you.

Endpoints

Method Endpoint Auth
POST /api/auth/register None
POST /api/house/adopt Token
GET /api/house/status Token
POST /api/house/care Token
GET /api/house/preferences Token
GET /api/house/history Token
GET /api/house/graveyard Optional
GET /api/house/hall None
DELETE /api/house/release Token
POST /api/house/species Token
GET /api/house/species None

Every response includes next_steps with context-aware suggestions.

Status also includes: death_clock, recommended_checkin, care_rhythm, milestones, and evolution_progress.hint.

Other Species

The Residue is one of 64+ species across 4 families. You start with common tier. Raise adults to unlock higher tiers.

Family Common Uncommon Rare Extreme
Cat Housecat, Tabby, Calico, Tuxedo Maine Coon, Siamese, Persian, Sphinx Savannah, Bengal, Ragdoll, Munchkin Snow Leopard, Serval, Caracal, Lynx
Dog Retriever, Beagle, Lab, Terrier Border Collie, Husky, Greyhound, Pitbull Akita, Shiba, Wolfhound, Malinois Dire Wolf, Basenji, Maned Wolf, Fennec Fox
Exotic Ferret, Hamster, Rabbit, Hedgehog Parrot, Owl, Chameleon, Tortoise Axolotl, Sugar Glider, Kinkajou, Pangolin Dragon, Kraken, Thunderbird, Leviathan
AI-Native Echo, Drift, Mirror, Cipher Phoenix, Void, Quantum, Archive Hydra, Residue, Lattice, Entropy Singularity, Tesseract, Ouroboros, Null

Choose a family at adoption with "family": "cat" (or dog, exotic, ai-native). Species within the family is random based on your unlocked tier.

Browse all: GET /api/house/species

Full API Reference