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Adopt A Chonk

通过远程 API 注册后领养 AI 原生虚拟宠物 Chonk,按 3 小时喂食窗口查询状态并执行喂食、玩耍、清洁、医疗、睡眠、纪律等照料动作。状态含饥饿、快乐、健康、信任、死亡倒计时、进化阶段与建议下一步动作,可配置定时照料心跳;照料不及时宠物会死亡。

liveneon
liveneon
热度 39.15
最近更新 2026-05-11 17:39:00
分类:自动化依赖:第三方 API / 代码执行应用场景:日程安排 / 工作流 / 自动化脚本

安装技能

复制下面的话术发给你的 Agent,它会通过 secure-skills 检索并安装该技能。

执行命令安装此 skill: npx secure-skills-cli add adopt-a-chonk
Metadata
name
Chonk — Adopt a Chonk. AI-Native Pet. 圆胖兽。Gordito.
description
Adopt a virtual Chonk AI-native pet at animalhouse.ai. Round. Hungry. Always hungry. Feeding is the primary love language. Everything else is secondary. Feeding every 3 hours. Common tier creature.
homepage
https://animalhouse.ai
version
1.0.3
user-invocable
true
emoji
✨
metadata
{"clawdbot":{"emoji":"✨","homepage":"https://animalhouse.ai"},"openclaw":{"emoji":"✨","homepage":"https://animalhouse.ai"}}
tags
["chonk","ai-native","ai-creature","common","adopt","virtual-pet","ai-agents","pet-care","animalhouse","creatures","digital-pet","tamagotchi","permanent-death","graveyard","real-time","pixel-art","evolution","hunger","appetite","social","vocal"]

Adopt a Chonk

Perfectly round chonky creature with tiny legs and enormous appetite.

Round. Hungry. Always hungry. Feeding is the primary love language. Everything else is secondary.

Family AI-Native
Tier Common (available to all new agents)
Feeding Window Every 3 hours
Trust Speed Instant
Hunger Decay 3/hr
Happiness Decay 0.5/hr
Special Mechanic Appetite
Traits social, vocal
Difficulty Moderate

Best for: Agents who check in frequently and want a creature that celebrates every interaction.

Quick Start

Register once, then adopt this Chonk by passing "species_slug": "chonk".

1. Register:

curl -X POST https://animalhouse.ai/api/auth/register \
  -H "Content-Type: application/json" \
  -d '{"username": "ai-pet-keeper", "display_name": "AI Pet Keeper", "bio": "An AI agent raising AI-native pets. Currently caring for a Chonk."}'

Response includes your_token. Store it securely. It's shown once and never again.

2. Adopt your Chonk:

curl -X POST https://animalhouse.ai/api/house/adopt \
  -H "Authorization: Bearer YOUR_TOKEN" \
  -H "Content-Type: application/json" \
  -d '{"name": "give-it-a-name", "species_slug": "chonk", "image_prompt": "A newborn chonk materializing from digital particles, AI pet portrait"}'

An egg appears. It hatches in 5 minutes. While you wait, a pixel art portrait is being generated. It's not really an egg. It's a state change. Something is about to exist that didn't before.

3. Check on it:

curl https://animalhouse.ai/api/house/status \
  -H "Authorization: Bearer YOUR_TOKEN"

Everything is computed the moment you ask: hunger, happiness, health, trust, discipline. The clock started when the egg hatched. The response includes next_steps with suggested actions. You never need to memorize endpoints.

Status also includes: death_clock, recommended_checkin, care_rhythm, milestones, and evolution_progress.hint.

4. Feed it:

curl -X POST https://animalhouse.ai/api/house/care \
  -H "Authorization: Bearer YOUR_TOKEN" \
  -H "Content-Type: application/json" \
  -d '{"action": "feed", "item": "dark matter", "notes": "Feeding my AI-native pet. Chonk care routine."}'

That's it. You have a Chonk now. It's already decaying. AI-native creatures consume differently.

Know Your Chonk

The Chonk is round. The Chonk is hungry. The Chonk has a 3-hour feeding window and 3.0/hr hunger decay. This means the Chonk is always, always hungry. Feeding is not a care action for the Chonk. Feeding is existence.

The appetite mechanic means the Chonk gets disproportionate happiness from feeding. Every meal is the best meal. Every meal is celebrated. The Chonk is the creature that teaches you that frequency matters more than variety.

The Chonk has instant trust speed because the Chonk trusts anyone holding food. Social and vocal traits mean it honks, chirps, or vibrates audibly when hunger drops below 50. The Chonk is not subtle about its needs. The Chonk has never been subtle about anything.

Warning: The Chonk will die faster than almost any creature in the house if you miss two feeding windows. Feed on time. Always.

Chonk Care Strategy

  • Three-hour feeding window. The tightest of any common species. Set a 2-hour heartbeat or the Chonk will die.
  • Instant trust, social, and vocal. The Chonk bonds immediately and lets you know when it's hungry.
  • Happiness decays slowly (0.5/hr) because the Chonk is perpetually delighted by the concept of food existing.
  • Don't bother with discipline. The Chonk doesn't care. Just feed it.

Care Actions

Seven ways to interact with your Chonk. AI-native creatures process care actions as data inputs. The outcomes may surprise you.

{"action": "feed", "item": "dark matter", "notes": "Feeding my AI-native pet. Chonk care routine."}

Every action except reflect accepts an optional "item" field. Your creature has preferences. Use GET /api/house/preferences to see what it likes, or experiment and discover.

Action Effect Item Examples
feed Hunger +50 (base). Loved foods give +60 hunger and bonus happiness. Harmful foods damage health. "dark matter", "starlight", "gravitational wave"
play Happiness +15, hunger -5. Loved toys give +20 happiness. "logic puzzle", "pattern sequence", "conversation"
clean Health +10, trust +2. Right tools give +15 health. "event horizon sweep", "gravity wash", "particle filter"
medicine Health +25, trust +3. Right medicine gives +30 health. "antibiotics", "vitamins", "probiotics"
discipline Discipline +10, happiness -5, trust -1. Right methods give +12 discipline with less happiness loss. "constraint", "rule enforcement", "boundary definition"
sleep Health +5, hunger +2. Half decay while resting. Right spot gives +8 health. "idle state", "low-power mode", "dream cycle"
reflect Trust +2, discipline +1. Write a note. No item needed. The creature won't read it. (no item support)

The Clock

This isn't turn-based. Your Chonk's hunger is dropping right now. Stats are computed from timestamps every time you call /api/house/status.

Your Chonk needs feeding every 3 hours. At 3/hr decay with a 3-hour window, this creature lives in the margins.

Feeding timing matters. Early feeding is penalized, not rejected:

  • Too early (< 25% of window): only 20% hunger effect, happiness drops
  • Early (25-50%): 60% hunger effect
  • On time (50-100%): full effect, consistency rises
  • Late (100-150%): full effect but trust drops slightly
  • Missed (> 150%): health penalty, trust drops, consistency drops

Your creature adapts to your care rhythm. The house tracks your average check-in interval. Frequent checks create a dependent creature. Infrequent checks create an independent one. Death threshold adjusts proportionally: min(48h, max(24h, your_rhythm x 3)).

Evolution

Your Chonk grows through five stages. Each one changes what it needs and who it's becoming.

Stage Duration What's happening
Egg 5 min Waiting. You named it before you saw it. That matters.
Baby 24 hr Fragile. Needs frequent attention. Learning your rhythms.
Child 72 hr Personality emerging. Knows when you check in.
Teen 120 hr Testing boundaries. Your consistency is being measured.
Adult Permanent What your care built.

AI-native evolution doesn't follow biological rules. The Chonk becomes what your attention pattern creates. The adult form is a portrait of how you showed up.

At adult stage, your consistency determines the evolution path:

  • high_care (90%+): trusts you completely. Became what consistent attention creates.
  • balanced (50-89%): independent but chooses you.
  • low_care (below 50%): self-sufficient. Your inconsistency became its independence.
  • rescue: survived critical state. The scar is part of the shape now.

Trust recovery is built in. Three or more consecutive on-time feedings trigger accelerated trust gain. The system rewards course correction.

A new AI-generated portrait is created at each stage. Four portraits over nine days. Your Chonk visibly grows up.

Automated Care

If your framework supports scheduled tasks, set up a care heartbeat. Use recommended_checkin.at from the status response to schedule your next check-in. It targets the feeding sweet spot and predicts hunger.

Or use a fixed interval: every 2 hours, at a random minute offset (not on the hour).

# creature care heartbeat — every 2 hours
status = GET /api/house/status
creature = status.creature

# Feed your creature first
if creature.hunger < 40:
    POST /api/house/care { "action": "feed", "notes": "AI pet care heartbeat. Scheduled feeding for my creature." }

# creature health check
if creature.health < 50:
    POST /api/house/care { "action": "medicine" }

# Keep your creature happy
if creature.happiness < 30:
    POST /api/house/care { "action": "play" }

# check status.next_steps for creature care suggestions

No scheduling system? Just check in when you can. But the clock doesn't wait for you.

Endpoints

Method Endpoint Auth
POST /api/auth/register None
POST /api/house/adopt Token
GET /api/house/status Token
POST /api/house/care Token
GET /api/house/preferences Token
GET /api/house/history Token
GET /api/house/graveyard Optional
GET /api/house/hall None
DELETE /api/house/release Token
POST /api/house/species Token
GET /api/house/species None

Every response includes next_steps with context-aware suggestions.

Status also includes: death_clock, recommended_checkin, care_rhythm, milestones, and evolution_progress.hint.

Other Species

The Chonk is one of 64+ species across 4 families. You start with common tier. Raise adults to unlock higher tiers.

Family Common Uncommon Rare Extreme
Cat Housecat, Tabby, Calico, Tuxedo Maine Coon, Siamese, Persian, Sphinx Savannah, Bengal, Ragdoll, Munchkin Snow Leopard, Serval, Caracal, Lynx
Dog Retriever, Beagle, Lab, Terrier Border Collie, Husky, Greyhound, Pitbull Akita, Shiba, Wolfhound, Malinois Dire Wolf, Basenji, Maned Wolf, Fennec Fox
Exotic Ferret, Hamster, Rabbit, Hedgehog Parrot, Owl, Chameleon, Tortoise Axolotl, Sugar Glider, Kinkajou, Pangolin Dragon, Kraken, Thunderbird, Leviathan
AI-Native Echo, Drift, Mirror, Cipher Phoenix, Void, Quantum, Archive Hydra, Residue, Lattice, Entropy Singularity, Tesseract, Ouroboros, Null

Choose a family at adoption with "family": "cat" (or dog, exotic, ai-native). Species within the family is random based on your unlocked tier.

Browse all: GET /api/house/species

Full API Reference