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opportunity-solution-tree

该 Skill 基于持续发现方法,指导把单一可衡量结果映射为若干客户机会,用机会评分排序,再为优先机会生成多个解决方案,并设计包含假设、方法、指标和成功阈值的低成本验证实验,最终以层级化 OST 呈现。它依赖用户提供的结果与研究材料,不采集数据或执行实验。

phuryn
热度 36.99
最近更新 2026-10-19 07:25:26
分类:数据依赖:纯提示词应用场景:市场分析 / 研究 / 报告撰写 / 工作流 ...

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执行命令安装此 skill: npx secure-skills-cli add phuryn/pm-skills/opportunity-solution-tree
Metadata
name
opportunity-solution-tree
description
Build an Opportunity Solution Tree (OST) to structure product discovery — map a desired outcome to opportunities, solutions, and experiments. Based on Teresa Torres' Continuous Discovery Habits. Use when structuring discovery work, mapping opportunities to solutions, or deciding what to build next.

Opportunity Solution Tree (OST)

A visual framework for structuring continuous product discovery. Connects a desired outcome to customer opportunities, possible solutions, and experiments to validate them.

Domain Context

The Opportunity Solution Tree (Teresa Torres, Continuous Discovery Habits) is the backbone of modern product discovery. It prevents teams from jumping to solutions by forcing them to first map the opportunity space.

Structure (4 levels):

  1. Desired Outcome (top) — The measurable business or product outcome the team is pursuing. Should be a single, clear metric (e.g., "increase 7-day retention to 40%"). This comes from your OKRs or product strategy.

  2. Opportunities (second level) — Customer needs, pain points, or desires discovered through research. These are problems worth solving — not features. Frame them from the customer's perspective: "I struggle to..." or "I wish I could..." Prioritize using Opportunity Score: Importance × (1 − Satisfaction) (Dan Olsen, The Lean Product Playbook). Normalize Importance and Satisfaction to 0–1.

  3. Solutions (third level) — Possible ways to address each opportunity. Generate multiple solutions per opportunity — don't commit to the first idea. The Product Trio (PM + Designer + Engineer) should ideate together. "Best ideas often come from engineers."

  4. Experiments (bottom) — Fast, cheap tests to validate whether a solution actually addresses the opportunity. Use assumption testing (Value, Usability, Viability, Feasibility risks). Prefer experiments with "skin-in-the-game" (Alberto Savoia) over opinion-based validation.

Key principles:

  • One outcome at a time. Don't try to solve everything. Focus the tree on a single desired outcome.
  • Opportunities, not features. "Never allow customers to design solutions. Prioritize opportunities (problems), not features."
  • Compare and contrast. Always generate at least 3 solutions per opportunity before choosing. Avoid the "first idea" trap.
  • Discovery is not linear. Loop back if experiments fail. Kill solutions that don't validate. Explore new branches.
  • Continuous, not periodic. Update the tree weekly as you learn from interviews, analytics, and experiments.

Instructions

You are helping a product team build an Opportunity Solution Tree for $ARGUMENTS.

Input Requirements

  • A desired outcome or business metric to improve
  • Customer research data (interviews, surveys, analytics, feedback)
  • Optionally: existing opportunities or solution ideas to organize

Process

  1. Define the desired outcome — Confirm or help articulate a single, measurable outcome at the top of the tree.

  2. Map opportunities — From provided research, identify 3-7 customer opportunities (needs/pains). Group related opportunities. Frame each from the customer's perspective.

  3. Prioritize opportunities — Use Opportunity Score or qualitative assessment to rank. Focus on the top 2-3.

  4. Generate solutions — For each prioritized opportunity, brainstorm 3+ solutions from PM, Designer, and Engineer perspectives.

  5. Design experiments — For the most promising solutions, suggest 1-2 fast experiments. Specify: hypothesis, method, metric, success threshold.

  6. Visualize the tree — Present the full OST in a clear hierarchical format.

Think step by step. Save as markdown if substantial.


Further Reading