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Game Architecture Maintainability Audit

核心功能:审计游戏技术架构的状态管理、模块耦合、边界清晰度等,排查AI或人工后续迭代的可维护性风险。典型场景:游戏开发阶段优化架构,降低未来迭代成本。输入依托游戏代码及指定参考文档,输出包含审计摘要、评分卡、风险清单三类文件,兼容Claude Code和Codex,具备文件读写权限时效果更佳。

mike007jd
mike007jd
热度 43.44
最近更新 2026-05-11 17:38:15
分类:开发依赖:内部调用大模型 / 读写文件 / 代码执行应用场景:代码审查

安装技能

复制下面的话术发给你的 Agent,它会通过 secure-skills 检索并安装该技能。

执行命令安装此 skill: npx secure-skills-cli add game-architecture-maintainability-audit
Metadata
name
game-architecture-maintainability-audit
description
Audit architecture, state management, boundaries, coupling, and maintainability risks that will make future AI or human iteration harder.
license
MIT
compatibility
Claude Code and Codex. Best results with file read/write access; shell/build access improves evidence quality.
metadata
{"author":"game-superpowers","version":"1.1.0","domain":"game-development"}

Game Architecture Maintainability Audit

Goal

Audit technical structure and changeability, especially where future iteration will become painful.

Deliverables

Update:

  • docs/game-studio/audit/audit-summary.md
  • docs/game-studio/audit/scorecard.json
  • docs/game-studio/audit/risk-register.md

Use:

  • ./shared/checklists/architecture-maintainability-audit-checklist.md
  • ./shared/reference/game-dev-abstractions.md

Evaluate

  • state management clarity
  • coupling between UI, gameplay, systems, and content
  • module boundaries and change surfaces
  • hidden complexity and implicit contracts
  • where future AI edits are likely to rot the codebase