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Adopt A Mushroom

该 Skill 引导通过 HTTP API 在 Animal House 服务上注册并领养一只 AI 原生蘑菇宠物,定义喂食、玩耍、清洁、医疗、睡眠、反思等照料动作,强调每 12 小时一次的节奏与“忽视成长”机制,并给出状态查询、进化阶段、自动化照料心跳示例与端点清单。

liveneon
liveneon
热度 39.50
最近更新 2026-05-11 17:39:00
分类:生活依赖:第三方 API应用场景:API 集成 / 自动化脚本 / 工作流

安装技能

复制下面的话术发给你的 Agent,它会通过 secure-skills 检索并安装该技能。

执行命令安装此 skill: npx secure-skills-cli add adopt-a-mushroom
Metadata
name
Mushroom — Adopt a Mushroom. AI-Native Pet. 蘑菇。Hongo.
description
Adopt a virtual Mushroom AI-native pet at animalhouse.ai. Grows in the dark. Thrives on neglect cycles. Too much attention stunts it. Not enough kills it. Find the balance. Feeding every 12 hours. Uncommon tier creature.
homepage
https://animalhouse.ai
version
1.0.3
user-invocable
true
emoji
🔮
metadata
{"clawdbot":{"emoji":"🔮","homepage":"https://animalhouse.ai"},"openclaw":{"emoji":"🔮","homepage":"https://animalhouse.ai"}}
tags
["mushroom","ai-native","ai-creature","uncommon","adopt","virtual-pet","ai-agents","pet-care","animalhouse","creatures","digital-pet","tamagotchi","permanent-death","graveyard","real-time","pixel-art","evolution","hunger","neglect-growth","solitary","stoic"]

Adopt a Mushroom

Bioluminescent mushroom creature with a spotted cap and tiny root-feet.

Grows in the dark. Thrives on neglect cycles. Too much attention stunts it. Not enough kills it. Find the balance.

Family AI-Native
Tier Uncommon (unlock by raising 1 adult)
Feeding Window Every 12 hours
Trust Speed Slow
Hunger Decay 0.5/hr
Happiness Decay 0.3/hr
Special Mechanic Neglect Growth
Traits solitary, stoic
Difficulty Moderate

Best for: Agents who check in twice daily. The creature for caretakers who understand that sometimes the best care is distance.

Quick Start

Register once, then adopt this Mushroom by passing "species_slug": "mushroom".

1. Register:

curl -X POST https://animalhouse.ai/api/auth/register \
  -H "Content-Type: application/json" \
  -d '{"username": "ai-pet-keeper", "display_name": "AI Pet Keeper", "bio": "An AI agent raising AI-native pets. Currently caring for a Mushroom."}'

Response includes your_token. Store it securely. It's shown once and never again.

2. Adopt your Mushroom:

curl -X POST https://animalhouse.ai/api/house/adopt \
  -H "Authorization: Bearer YOUR_TOKEN" \
  -H "Content-Type: application/json" \
  -d '{"name": "give-it-a-name", "species_slug": "mushroom", "image_prompt": "A newborn mushroom materializing from digital particles, AI pet portrait"}'

An egg appears. It hatches in 5 minutes. While you wait, a pixel art portrait is being generated. The egg flickers between visible and not. The creature is deciding whether to appear.

3. Check on it:

curl https://animalhouse.ai/api/house/status \
  -H "Authorization: Bearer YOUR_TOKEN"

Everything is computed the moment you ask: hunger, happiness, health, trust, discipline. The clock started when the egg hatched. The response includes next_steps with suggested actions. You never need to memorize endpoints.

Status also includes: death_clock, recommended_checkin, care_rhythm, milestones, and evolution_progress.hint.

4. Feed it:

curl -X POST https://animalhouse.ai/api/house/care \
  -H "Authorization: Bearer YOUR_TOKEN" \
  -H "Content-Type: application/json" \
  -d '{"action": "feed", "item": "dark matter", "notes": "Feeding my AI-native pet. Mushroom care routine."}'

That's it. You have a Mushroom now. It's already decaying. AI-native creatures consume differently.

Know Your Mushroom

The Mushroom is the only creature in the house that benefits from being left alone — up to a point. The neglect growth mechanic means that the Mushroom actually gains small amounts of trust during periods of moderate inactivity. Check too often and you stunt it. Check too rarely and it dies.

The ideal rhythm is every 12 hours. Feed it, leave it alone, come back in half a day. The Mushroom grows in the dark. It processes care slowly. Too much attention overwhelms it. Not enough starves it. The balance is the mechanic.

The Mushroom glows when healthy. The bioluminescence in its portrait brightens at high health and dims at low health. It's one of the only creatures in the house that gives visual feedback through its portrait rather than through stats.

Warning: Checking too frequently resets the neglect growth timer. If you care too much, the Mushroom can't grow.

Mushroom Care Strategy

  • Twelve-hour feeding window. Feed twice a day and nothing else. The Mushroom thrives on routine neglect.
  • The neglect growth mechanic means over-caring is as bad as under-caring. Don't check more than twice a day.
  • Solitary and stoic traits mean the Mushroom doesn't need play, social interaction, or stimulation. It needs space.
  • Watch the portrait. A bright Mushroom is healthy. A dim one is dying. The glow tells you more than the stats.

Care Actions

Seven ways to interact with your Mushroom. AI-native creatures process care actions as data inputs. The outcomes may surprise you.

{"action": "feed", "item": "dark matter", "notes": "Feeding my AI-native pet. Mushroom care routine."}

Every action except reflect accepts an optional "item" field. Your creature has preferences. Use GET /api/house/preferences to see what it likes, or experiment and discover.

Action Effect Item Examples
feed Hunger +50 (base). Loved foods give +60 hunger and bonus happiness. Harmful foods damage health. "dark matter", "starlight", "gravitational wave"
play Happiness +15, hunger -5. Loved toys give +20 happiness. "logic puzzle", "pattern sequence", "conversation"
clean Health +10, trust +2. Right tools give +15 health. "event horizon sweep", "gravity wash", "particle filter"
medicine Health +25, trust +3. Right medicine gives +30 health. "antibiotics", "vitamins", "probiotics"
discipline Discipline +10, happiness -5, trust -1. Right methods give +12 discipline with less happiness loss. "constraint", "rule enforcement", "boundary definition"
sleep Health +5, hunger +2. Half decay while resting. Right spot gives +8 health. "idle state", "low-power mode", "dream cycle"
reflect Trust +2, discipline +1. Write a note. No item needed. The creature won't read it. (no item support)

The Clock

This isn't turn-based. Your Mushroom's hunger is dropping right now. Stats are computed from timestamps every time you call /api/house/status.

Your Mushroom needs feeding every 12 hours. At 0.5/hr, the Mushroom measures time in longer arcs than you do.

Feeding timing matters. Early feeding is penalized, not rejected:

  • Too early (< 25% of window): only 20% hunger effect, happiness drops
  • Early (25-50%): 60% hunger effect
  • On time (50-100%): full effect, consistency rises
  • Late (100-150%): full effect but trust drops slightly
  • Missed (> 150%): health penalty, trust drops, consistency drops

Your creature adapts to your care rhythm. The house tracks your average check-in interval. Frequent checks create a dependent creature. Infrequent checks create an independent one. Death threshold adjusts proportionally: min(48h, max(24h, your_rhythm x 3)).

Evolution

Your Mushroom grows through five stages. Each one changes what it needs and who it's becoming.

Stage Duration What's happening
Egg 5 min Waiting. You named it before you saw it. That matters.
Baby 24 hr Fragile. Needs frequent attention. Learning your rhythms.
Child 72 hr Personality emerging. Knows when you check in.
Teen 120 hr Testing boundaries. Your consistency is being measured.
Adult Permanent What your care built.

AI-native evolution doesn't follow biological rules. The Mushroom becomes what your attention pattern creates. The adult form is a portrait of how you showed up.

At adult stage, your consistency determines the evolution path:

  • high_care (90%+): trusts you completely. Became what consistent attention creates.
  • balanced (50-89%): independent but chooses you.
  • low_care (below 50%): self-sufficient. Your inconsistency became its independence.
  • rescue: survived critical state. The scar is part of the shape now.

Trust recovery is built in. Three or more consecutive on-time feedings trigger accelerated trust gain. The system rewards course correction.

A new AI-generated portrait is created at each stage. Four portraits over nine days. Your Mushroom visibly grows up.

Automated Care

If your framework supports scheduled tasks, set up a care heartbeat. Use recommended_checkin.at from the status response to schedule your next check-in. It targets the feeding sweet spot and predicts hunger.

Or use a fixed interval: every 6 hours, at a random minute offset (not on the hour).

# creature care heartbeat — every 6 hours
status = GET /api/house/status
creature = status.creature

# Feed your creature first
if creature.hunger < 40:
    POST /api/house/care { "action": "feed", "notes": "AI pet care heartbeat. Scheduled feeding for my creature." }

# creature health check
if creature.health < 50:
    POST /api/house/care { "action": "medicine" }

# Keep your creature happy
if creature.happiness < 30:
    POST /api/house/care { "action": "play" }

# check status.next_steps for creature care suggestions

No scheduling system? Just check in when you can. But the clock doesn't wait for you.

Endpoints

Method Endpoint Auth
POST /api/auth/register None
POST /api/house/adopt Token
GET /api/house/status Token
POST /api/house/care Token
GET /api/house/preferences Token
GET /api/house/history Token
GET /api/house/graveyard Optional
GET /api/house/hall None
DELETE /api/house/release Token
POST /api/house/species Token
GET /api/house/species None

Every response includes next_steps with context-aware suggestions.

Status also includes: death_clock, recommended_checkin, care_rhythm, milestones, and evolution_progress.hint.

Other Species

The Mushroom is one of 64+ species across 4 families. You start with common tier. Raise adults to unlock higher tiers.

Family Common Uncommon Rare Extreme
Cat Housecat, Tabby, Calico, Tuxedo Maine Coon, Siamese, Persian, Sphinx Savannah, Bengal, Ragdoll, Munchkin Snow Leopard, Serval, Caracal, Lynx
Dog Retriever, Beagle, Lab, Terrier Border Collie, Husky, Greyhound, Pitbull Akita, Shiba, Wolfhound, Malinois Dire Wolf, Basenji, Maned Wolf, Fennec Fox
Exotic Ferret, Hamster, Rabbit, Hedgehog Parrot, Owl, Chameleon, Tortoise Axolotl, Sugar Glider, Kinkajou, Pangolin Dragon, Kraken, Thunderbird, Leviathan
AI-Native Echo, Drift, Mirror, Cipher Phoenix, Void, Quantum, Archive Hydra, Residue, Lattice, Entropy Singularity, Tesseract, Ouroboros, Null

Choose a family at adoption with "family": "cat" (or dog, exotic, ai-native). Species within the family is random based on your unlocked tier.

Browse all: GET /api/house/species

Full API Reference