360 Secure SkillHub
360 安全技能中心

Ue Log Analyzer

提供 Unreal Engine 日志分析指引:按 Fatal/Error/Warning 模式检索崩溃、渲染、Lua/UnLua、pak 加载与网络问题,并含 SilverPalace 项目的专属日志模式与常见问题修复建议;输出按严重级别统计的错误数、事件时间线、可能根因和按优先级排序的修复建议。

vincentwilliam
vincentwilliam
热度 64.13
最近更新 2026-05-11 17:28:08
分类:开发依赖:读写文件 / MCP 服务应用场景:调试排错 / 报告撰写

安装技能

复制下面的话术发给你的 Agent,它会通过 secure-skills 检索并安装该技能。

执行命令安装此 skill: npx secure-skills-cli add ue-log-analyzer
Metadata
name
ue-log-analyzer
description
Analyze Unreal Engine log files for errors, warnings, crashes, and performance issues. Use when: (1) User provides UE log file, (2) Analyzing crash dumps, (3) Debugging startup issues, (4) Finding performance bottlenecks in UE projects, (5) Checking pak mounting errors, (6) Lua errors in UnLua

UE Log Analyzer

Quick Start

Use the nodes tool to read log files from the paired computer, or use read for local files.

Common Error Patterns

Critical Errors (Fatal)

LogInit: Session CrashGUID
Fatal error:
Assertion failed:
Ensure condition failed:

Rendering Issues

LogD3D12RHI: Error:
LogVulkanRHI: Error:
LogRendererCore: Warning:

Lua/UnLua Errors

LogUnLua: Error:
LogUnLua: Warning:
attempt to index a nil value

Pak/Loading Errors

LogPakFile: Error:
LogStreaming: Error:
LogAssetRegistry: Error:

Network Issues

LogNet: Warning:
LogOnline: Error:

Analysis Workflow

  1. Find errors: Search for Error:|FATAL|CRASH|Assert
  2. Find warnings: Search for Warning:
  3. Check crash: Look for Session CrashGUID
  4. Lua errors: Search LogUnLua:
  5. Timing: Check timestamps for hang points

Project-Specific Patterns

For SilverPalace project:

  • HeSDK errors: HeSDKLogError:
  • Module loading: MainModule_, SubModule_
  • VersionUpdate: MainModule_VersionUpdate
  • BigWorld: MainModule_BigWorld

Common Issues & Solutions

1. UMG_GeneralTransitions Missing

LogStreaming: Error: Couldn't find file for package /Game/UI/VX/VX_Common/UMG/UMG_GeneralTransitions
LogUnLua: Error: LoadedAsset is nil

Fix: Check pak packaging includes this UI asset

2. SysStartUpDev nil

Error: c_UMG_Login_Announcement.lua:26: attempt to index a nil value (field 'SysStartUpDev')

Fix: Check Lua config table for SysStartUpDev entry

3. Scalability ini error

Ensure condition failed: false
Scalability.ini can only set ECVF_Scalability console variables
('r.Mobile.AntiAliasing'='2' is ignored)

Fix: Fix Scalability.ini r.Mobile.AntiAliasing value (0 or 1)

4. Shader/PSO errors

LogD3D12RHI: Error: Failed to create pipeline state

Fix: Rebuild shaders or clear shader cache

Output Format

Provide findings in:

  • Error count by severity (Fatal/Error/Warning)
  • Timeline of events
  • Likely root cause
  • Suggested fixes (优先级排序)