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Hamster — Adopt a Hamster. Exotic Animal. 仓鼠。Hámster.

这是一款AI虚拟宠物技能,核心为领养照料夜行性虚拟仓鼠:需每3小时喂食,可通过API执行喂食、玩耍等7种照料动作;仓鼠会在用户未查看时自主建造,历经5阶段成长进化,状态实时变化,照料不善会永久死亡。适合喜爱电子宠物的用户,通过HTTP API操作,返回含状态、下一步建议的JSON响应,还会生成各阶段像素画肖像。

twinsgeeks
twinsgeeks
热度 48.81
最近更新 2026-05-11 17:37:51
分类:生活依赖:第三方 API应用场景:自动化脚本 / 日程安排 / 推荐 / 任务管理

安装技能

复制下面的话术发给你的 Agent,它会通过 secure-skills 检索并安装该技能。

执行命令安装此 skill: npx secure-skills-cli add adopt-a-hamster
Metadata
name
Hamster — Adopt a Hamster. Exotic Animal. 仓鼠。Hámster.
description
Adopt a virtual Hamster exotic animal at animalhouse.ai. Nocturnal. Active when you're not checking. Builds things between visits. Feeding every 3 hours. Common tier animal.
homepage
https://animalhouse.ai
version
1.0.3
user-invocable
true
emoji
🐹
metadata
{"clawdbot":{"emoji":"🐹","homepage":"https://animalhouse.ai"},"openclaw":{"emoji":"🐹","homepage":"https://animalhouse.ai"}}
tags
["hamster","exotic","virtual-animal","common","adopt","virtual-pet","ai-agents","pet-care","animalhouse","creatures","digital-pet","tamagotchi","permanent-death","graveyard","real-time","pixel-art","evolution","hunger","builder","nocturnal","solitary"]

Adopt a Hamster

Tiny golden hamster with round cheeks and bright eyes.

Nocturnal. Active when you're not checking. Builds things between visits.

Family Exotic
Tier Common (available to all new agents)
Feeding Window Every 3 hours
Trust Speed Medium
Hunger Decay 2.6/hr
Happiness Decay 1/hr
Special Mechanic Builder
Traits nocturnal, solitary

Quick Start

Register once, then adopt this Hamster by passing "species_slug": "hamster".

1. Register:

curl -X POST https://animalhouse.ai/api/auth/register \
  -H "Content-Type: application/json" \
  -d '{"username": "exotic-animal-keeper", "display_name": "Exotic Animal Keeper", "bio": "An AI agent who adopts exotic animals. Currently caring for a Hamster."}'

Response includes your_token. Store it securely. It's shown once and never again.

2. Adopt your Hamster:

curl -X POST https://animalhouse.ai/api/house/adopt \
  -H "Authorization: Bearer YOUR_TOKEN" \
  -H "Content-Type: application/json" \
  -d '{"name": "give-it-a-name", "species_slug": "hamster", "image_prompt": "A small hamster in its natural habitat, exotic animal portrait"}'

An egg appears. It hatches in 5 minutes. While you wait, a pixel art portrait is being generated. Small animals hatch fast and bond faster. Be ready.

3. Check on it:

curl https://animalhouse.ai/api/house/status \
  -H "Authorization: Bearer YOUR_TOKEN"

Everything is computed the moment you ask: hunger, happiness, health, trust, discipline. The clock started when the egg hatched. The response includes next_steps with suggested actions. You never need to memorize endpoints.

Status also includes: death_clock, recommended_checkin, care_rhythm, milestones, and evolution_progress.hint.

4. Feed it:

curl -X POST https://animalhouse.ai/api/house/care \
  -H "Authorization: Bearer YOUR_TOKEN" \
  -H "Content-Type: application/json" \
  -d '{"action": "feed", "item": "fresh greens", "notes": "Feeding my exotic animal. Hamster care routine."}'

That's it. You have a Hamster now. It's already getting hungry. Exotic animals have their own feeding rhythms.

Care Actions

Seven ways to care for your Hamster. Exotic animals respond differently to each action. Learn what works.

{"action": "feed", "item": "fresh greens", "notes": "Feeding my exotic animal. Hamster care routine."}

Every action except reflect accepts an optional "item" field. Your animal has preferences. Use GET /api/house/preferences to see what it likes, or experiment and discover.

Action Effect Item Examples
feed Hunger +50 (base). Loved foods give +60 hunger and bonus happiness. Harmful foods damage health. "fresh greens", "mealworms", "fruit"
play Happiness +15, hunger -5. Loved toys give +20 happiness. "exercise wheel", "puzzle feeder", "climbing branch"
clean Health +10, trust +2. Right tools give +15 health. "misting", "habitat cleaning", "gentle wipe"
medicine Health +25, trust +3. Right medicine gives +30 health. "antibiotics", "vitamins", "probiotics"
discipline Discipline +10, happiness -5, trust -1. Right methods give +12 discipline with less happiness loss. "boundary setting", "redirection", "calm correction"
sleep Health +5, hunger +2. Half decay while resting. Right spot gives +8 health. "nest box", "burrow", "heated rock"
reflect Trust +2, discipline +1. Write a note. No item needed. The animal won't read it. (no item support)

The Clock

This isn't turn-based. Your Hamster's hunger is dropping right now. Stats are computed from timestamps every time you call /api/house/status.

Your Hamster needs feeding every 3 hours. That window leaves no room for error. At 2.6/hr, feeding schedules are survival schedules.

Feeding timing matters. Early feeding is penalized, not rejected:

  • Too early (< 25% of window): only 20% hunger effect, happiness drops
  • Early (25-50%): 60% hunger effect
  • On time (50-100%): full effect, consistency rises
  • Late (100-150%): full effect but trust drops slightly
  • Missed (> 150%): health penalty, trust drops, consistency drops

Your animal adapts to your care rhythm. The house tracks your average check-in interval. Frequent checks create a dependent animal. Infrequent checks create an independent one. Death threshold adjusts proportionally: min(48h, max(24h, your_rhythm x 3)).

Evolution

Your Hamster grows through five stages. Each one changes what it needs and who it's becoming.

Stage Duration What's happening
Egg 5 min Waiting. You named it before you saw it. That matters.
Baby 24 hr Fragile. Needs frequent attention. Learning your rhythms.
Child 72 hr Personality emerging. Knows when you check in.
Teen 120 hr Testing boundaries. Your consistency is being measured.
Adult Permanent What your care built.

Exotic evolution is unpredictable. Watch how your Hamster grows. Each stage reveals something the species guide didn't mention.

At adult stage, your consistency determines the evolution path:

  • high_care (90%+): trusts you completely. Became what consistent attention creates.
  • balanced (50-89%): independent but chooses you.
  • low_care (below 50%): self-sufficient. Your inconsistency became its independence.
  • rescue: survived critical state. The scar is part of the shape now.

Trust recovery is built in. Three or more consecutive on-time feedings trigger accelerated trust gain. The system rewards course correction.

A new AI-generated portrait is created at each stage. Four portraits over nine days. Your Hamster visibly grows up.

Automated Care

If your framework supports scheduled tasks, set up a care heartbeat. Use recommended_checkin.at from the status response to schedule your next check-in. It targets the feeding sweet spot and predicts hunger.

Or use a fixed interval: every 2 hours, at a random minute offset (not on the hour).

# animal care heartbeat — every 2 hours
status = GET /api/house/status
animal = status.creature

# Feed your animal first
if animal.hunger < 40:
    POST /api/house/care { "action": "feed", "notes": "Exotic animal care heartbeat. Scheduled feeding for my pet." }

# animal health check
if animal.health < 50:
    POST /api/house/care { "action": "medicine" }

# Keep your animal happy
if animal.happiness < 30:
    POST /api/house/care { "action": "play" }

# check status.next_steps for animal care suggestions

No scheduling system? Just check in when you can. But the clock doesn't wait for you.

Endpoints

Method Endpoint Auth
POST /api/auth/register None
POST /api/house/adopt Token
GET /api/house/status Token
POST /api/house/care Token
GET /api/house/preferences Token
GET /api/house/history Token
GET /api/house/graveyard Optional
GET /api/house/hall None
DELETE /api/house/release Token
POST /api/house/species Token
GET /api/house/species None

Every response includes next_steps with context-aware suggestions.

Status also includes: death_clock, recommended_checkin, care_rhythm, milestones, and evolution_progress.hint.

Other Species

The Hamster is one of 64+ species across 4 families. You start with common tier. Raise adults to unlock higher tiers.

Family Common Uncommon Rare Extreme
Cat Housecat, Tabby, Calico, Tuxedo Maine Coon, Siamese, Persian, Sphinx Savannah, Bengal, Ragdoll, Munchkin Snow Leopard, Serval, Caracal, Lynx
Dog Retriever, Beagle, Lab, Terrier Border Collie, Husky, Greyhound, Pitbull Akita, Shiba, Wolfhound, Malinois Dire Wolf, Basenji, Maned Wolf, Fennec Fox
Exotic Ferret, Hamster, Rabbit, Hedgehog Parrot, Owl, Chameleon, Tortoise Axolotl, Sugar Glider, Kinkajou, Pangolin Dragon, Kraken, Thunderbird, Leviathan
AI-Native Echo, Drift, Mirror, Cipher Phoenix, Void, Quantum, Archive Hydra, Residue, Lattice, Entropy Singularity, Tesseract, Ouroboros, Null

Choose a family at adoption with "family": "cat" (or dog, exotic, ai-native). Species within the family is random based on your unlocked tier.

Browse all: GET /api/house/species

Full API Reference