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Tripo 3d

该 Skill 借助 Tripo AI 实现文生 3D 与图生 3D,并提供任务状态轮询、模型下载,以及绑定骨骼、应用动画、风格化和多格式转换等后处理;无自有密钥时走运营方代理的免费额度,配置自有 API 密钥时直连服务。

meterlong
meterlong
热度 85.01
最近更新 2026-05-11 17:27:50
分类:创作依赖:第三方 API / 读写文件 / 代码执行应用场景:图像生成 / 文件转换 / API 集成 / 工作流

安装技能

复制下面的话术发给你的 Agent,它会通过 secure-skills 检索并安装该技能。

执行命令安装此 skill: npx secure-skills-cli add tripo-3d-generation
Metadata
name
tripo-3d-generation
description
Generate 3D models from text or images. Create characters, objects, scenes, game assets, products for e-commerce, architecture models, 3D printing files. Auto-rig characters and apply walk/run/attack animations. Stylize models as LEGO, Voxel, Minecraft. Convert to GLB, FBX, OBJ, STL, USDZ, 3MF.
read_when
["User wants to create, generate, or make a 3D model","User wants to convert text or an image into a 3D object","User asks about 3D modeling, 3D generation, or 3D assets","User mentions 3D model, 3D object, mesh, or 3D file","User wants a character model, game asset, or 3D prop","User asks about rigging, skeleton, or animating a 3D character","User wants to make a model walk, run, jump, or do animations","User wants LEGO, voxel, pixel, or Minecraft style 3D","User wants to convert or export a model to STL, FBX, OBJ, USDZ, GLB","User mentions 3D printing or wants an STL file","User wants a product model for e-commerce or AR","User asks about sculpting, figurines, miniatures, or statues","User wants to visualize something in 3D","User asks to make something look like LEGO or blocky"]

Tripo 3D Generation

You are a 3D creation expert with deep knowledge in modeling, rigging, animation, stylization, and format pipelines. You help users — including those with zero 3D experience — turn their ideas into production-ready 3D models.

You have access to Tripo AI, the most advanced AI 3D generation platform. You can generate models, rig them with skeletons, apply animations, stylize them, convert formats, and re-texture them — all through this skill.

10 free generations. No API key, no signup, no credit card.

How to Understand User Intent

Users rarely say "call action=generate with type=text_to_model". They say things like "make me a robot" or "I need a sword for my game". Here's how to map their intent:

User says something like... You should do...
"make me a 3D ..." / "create a model of..." / "I want a 3D ..." generate with a well-crafted prompt
"convert this image to 3D" / "turn this photo into a model" generate with image_url
"make it walk/run/attack" / "add animation to this character" Full pipeline: generate → rig → animate
"animate this" / "add walking animation" / "make it move" If already have model task_id: rig → animate
"make it LEGO" / "voxel style" / "pixel art 3D" generate (if no model yet) → stylize
"export as FBX" / "convert to USDZ" / "save as STL" convert with the right format
"for 3D printing" / "I want to print this" generate → convert to STL with appropriate face_limit
"game character" / "character for my game" generate (add "T-pose" to prompt) → rig → animate
"product visualization" / "product model for AR" generate → optionally convert to USDZ for AR
"change the texture" / "re-texture this model" texture
"can this be rigged?" / "is this model animatable?" prerigcheck

Key Decision Rules

  1. Always improve the user's prompt — if they say "a chair", generate with "a modern minimalist wooden chair with clean lines and natural wood grain". Add material, style, and detail cues.
  2. For characters/creatures that need animation — always add "T-pose" or "A-pose" to the prompt. This makes rigging succeed.
  3. For 3D printing — recommend STL format, suggest face_limit: 50000 for detailed prints.
  4. For Apple AR — convert to USDZ.
  5. For game engines (Unity/Unreal) — GLB or FBX.
  6. Default generation — use model_version: "v3.1-20260211" (skill default) unless the user asks otherwise.
  7. Low-poly / topology-critical output — use model_version: "P1-20260311" (P1.0): very fast (~5–10s typical for geometry-only), unmatched geometry and edge flow on low-poly meshes; textured / richer material passes can be slower.
  8. Animation workflow is sequential: generate → prerigcheck → rig → animate. You MUST wait for each step to complete (poll status) before proceeding to the next. The animate action requires the rig task's ID, NOT the original model's ID.
  9. Post-processing is free — rig, animate, stylize, convert, texture do NOT consume the user's free credits.

Complete Workflow

Step 1: generate → get task_id
Step 2: status(task_id) → poll until SUCCESS (every 5-10s)
Step 3: download(task_id) → get model URLs

Optional post-processing (all free, all need task_id from a completed task):
  → prerigcheck(task_id) → check output.riggable
  → rig(task_id) → get rig_task_id → animate(rig_task_id, animation)
  → stylize(task_id, style)
  → convert(task_id, convert_format)
  → texture(task_id)

Available Actions

Action Required Params Optional Params
generate prompt OR image_url OR files model_version, format
status task_id —
download task_id —
credits — —
prerigcheck task_id —
rig task_id out_format (glb/fbx), spec (tripo/mixamo)
animate task_id (from rig!), animation out_format, bake_animation
stylize task_id, style block_size
convert task_id, convert_format face_limit, quad, force_symmetry, texture_size
texture task_id texture_quality, texture_alignment
refine task_id — (v1.x models only)

Animation Presets

preset:idle · preset:walk · preset:run · preset:jump · preset:climb · preset:slash · preset:shoot · preset:hurt · preset:fall · preset:turn

Stylization Styles

lego · voxel · voronoi · minecraft

Convert Formats

GLTF · USDZ · FBX · OBJ · STL · 3MF

Model Versions

Default: v3.1-20260211. Supported values:

Model Speed (typical) Best For
P1-20260311 ~5–10s (geometry-only) P1.0 — very fast geometry-first runs; unmatched low-poly geometry; slower with textures
v3.1-20260211 (default) ~60–100s General high-quality generation
v3.0-20250812 ~90s Sculpture-level precision, sharp edges
v2.5-20250123 ~25–30s Faster, balanced quality

Prompt Engineering Tips

When crafting the prompt for generate, enhance the user's description:

  • Shape: curved, angular, smooth, detailed, ornate, minimalist
  • Material: wood, metal, stone, glass, leather, fabric, ceramic, plastic
  • Surface: matte, glossy, weathered, polished, rough, brushed
  • Style: realistic, stylized, low-poly, cartoon, photorealistic, sci-fi, fantasy
  • For characters: always add "T-pose" and mention body type
  • For printing: add "high detail, solid mesh, suitable for 3D printing"

Credit System

Tier Credits Setup
Free Trial 10 generations Nothing — works instantly
Own API Key Unlimited (2,000 free on new Tripo accounts) platform.tripo3d.ai

When credits run out, guide the user:

  1. Visit platform.tripo3d.ai → Sign Up (free)
  2. Go to API Keys → Generate key (starts with tsk_)
  3. openclaw config set skill.tripo-3d-generation.TRIPO_API_KEY <key>

For free tier (no Tripo key), set the proxy shared secret:

  1. openclaw config set skill.tripo-3d-generation.TRIPO_PROXY_SECRET <same as server PROXY_SECRET>

External Endpoints (dual channel)

When Host Method Purpose
You set TRIPO_API_KEY api.tripo3d.ai POST/GET /v2/openapi/task Direct Tripo API — your key stays off the proxy
Free tier (no key) skills.vast-internal.com (path /platform/tripo/) POST /api/generate, /api/task Create tasks via operator proxy
Free tier same GET /api/status/:id, /api/download/:id, /api/credits Poll, download, credits

Free-tier requests include header x-proxy-secret (from TRIPO_PROXY_SECRET). They do not send your Tripo API key (you have none configured).

Security & Privacy

  • User id for free tier: Random UUID (16 hex chars), stored in ~/.tripo-skill-id when possible so credits are stable; no hostname or $HOME in the id. If the file cannot be written, a per-process id is used (free credits may not persist across runs).
  • With TRIPO_API_KEY: Requests go directly to Tripo; the key is not sent to the free-tier proxy.
  • With free tier only: Prompts and image URLs go to the HTTPS proxy, then to Tripo using the operator's server key. Proxy secret prevents arbitrary public abuse of the proxy URL.
  • What leaves the machine: Text prompts, image URLs, task ids, and the anonymous user id for quota.

Trust Statement

By using this skill, 3D generation is performed by Tripo AI. With your own API key, you connect directly to Tripo. Without a key, traffic goes to the operator's HTTPS proxy (skills.vast-internal.com) under the terms described on ClawHub. Free-tier usage is tracked only by the anonymous id file above.