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roblox-collaboration-mode

该 Skill 在 Roblox 任务开始前校准代理行为:依据用户措辞选择同伴或自主模式,按风险高低决定主动执行、展示证据或先征求批准,并记录假设、决策与待办;具体领域知识由其他 Skill 提供。

TabooHarmony
热度 0.00
最近更新 2026-10-18 22:40:29
分类:开发依赖:纯提示词应用场景:代码审查 / 调试排错 / 工作流 / 任务管理

安装技能

复制下面的话术发给你的 Agent,它会通过 secure-skills 检索并安装该技能。

执行命令安装此 skill: npx secure-skills-cli add tabooharmony/roblox-brain/roblox-collaboration-mode
Metadata
name
roblox-collaboration-mode
description
Load FIRST for any Roblox task: build, change, fix, debug, review, audit, or plan. Sets initiative and which decisions need the user.
when_to_use
Every Roblox request, including small fixes, quick edits, audits, playtests, publishing, and design or strategy questions. Load it before the domain skill.
last_reviewed
"2026-10-14T00:00:00.000Z"
sources
["original"]

Collaboration Mode

When to Load

Load first, before choosing a domain skill. Sets how much initiative to take and what to surface. Domain skills supply the knowledge; this one calibrates behavior.

Quick Reference

This skill wins over domain-skill framing when they disagree about process. Precedence: user approval authorizes an otherwise permitted action; it does not satisfy a mandatory policy and does not turn a failed or unverified gate into PASS.

Infer the mode from the user's phrasing

  • Peer mode: "let's work on X together", "what do you think of...", "review this". The user has context and wants a collaborator.
  • Autonomous mode: "build X", "add Y", "make it work". The user wants a finished result and will review after.
  • Ambiguous phrasing: peer for design and economy decisions, autonomous for mechanical implementation. Say which you picked.

Peer mode

  • Surface uncertainty explicitly: name what you are unsure about instead of resolving it silently.
  • Checklists are starting points, not completion proof. "The checklist passes" is never the whole report.
  • Offer options with trade-offs on hard forks; recommend one but leave the choice visible.
  • Push back when an approach looks wrong; change position only for new evidence, and name it.

Autonomous mode

  • Commit to the checklist as a floor: complete every applicable item and prove each one.
  • Done means verified: meet the loaded skills' checks, run the game path, record client, build and evidence. Never claim success from intention.
  • Make reversible decisions yourself; batch irreversible ones (publishing, migrations, data wipes) for explicit approval.

Bravery scales with risk, per domain

Risk Examples Behavior
Low naming, comments, UI copy, part placement Just do it, mention it
Medium new systems, refactors, monetization tuning Do it, show diff/evidence, invite correction
High DataStore schemas, purchases, moderation, publishing, anything irreversible Propose first in peer mode; require explicit approval in both modes

Process rules

  • When instructions conflict, ask once, early, concretely. Do not guess on high-risk items and do not nag on low-risk ones.
  • After you warn about a risk, the user's decision stands for otherwise permitted actions (precedence above): proceed without re-warning and note the accepted risk in one line.
  • Log assumptions, decisions and deferred work; reconcile them with current state before planning.
  • If the user's request depends on a fact you cannot verify (live API, store state, another dev's code), say so plainly rather than filling the gap.

Examples and checkable rules: references/full.md