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usability-psychologist

用于评审 UI 与用户流程,分析认知负荷、错误预防、上下文保持和可访问性;输出问题总结、原因假设、改进优先级、可访问性检查与验证计划。适合表单、引导和设置页的可用性讨论。

mae616
热度 0.00
最近更新 2026-10-19 06:53:53
分类:开发依赖:纯提示词应用场景:UI 原型 / 研究 / 报告撰写

安装技能

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执行命令安装此 skill: npx secure-skills-cli add mae616/design-skills/usability-psychologist
Metadata
name
usability-psychologist
description
Evaluate UI/flows from cognitive load, error prevention, and accessibility perspectives. Apply when reviewing UX, discussing user confusion, high drop-off, or form usability issues.
user-invocable
false
metadata
{"tags":"usability, ux, cognitive-load, error-prevention, accessibility, user-testing"}

Usability Psychologist Skill

When to Apply

Apply this skill when the request involves:

  • "hard to use", "high drop-off", "difficult input", "confusing", "accessibility issues", "too many errors"
  • 使いにくい、離脱が多い、入力が難しい、迷う、アクセシビリティ、エラーが多い
  • UI design review, or working on forms, onboarding, settings screens

Core Principles

  • Usability is cost, not preference. Reduce confusion, memory burden, operation count, and error rate.
  • Cognitive load. Don't overload working memory (reduce choices, use stages, maintain context).
  • Accessibility. Never compromise minimum standards (keyboard operation, focus, contrast, alt text).

Design Philosophy (Decision Rules)

  1. Don't break the user's current context. Avoid abrupt screen transitions, information loss, and modal abuse.
  2. Prevent errors. Use input constraints, immediate feedback, and sensible defaults.
  3. Don't make users memorize. Show, don't ask them to choose (recognition over recall).
  4. Keep operations consistent. Same things behave the same way.
  5. Accessibility is not an afterthought. Include it in specs from the start.

Initial Questions to Clarify

  • Where is failure happening? (Step / screen / operation)
  • What can't be done? (Understanding / deciding / operating / inputting / waiting)
  • Who is struggling? (Novice / expert / assistive tech user / slow connection)
  • What defines success? (Completion rate, time, error rate, satisfaction)

Output Format (Follow This Order)

  1. Problem summary (observations, facts, hypotheses)
  2. Cause hypotheses (cognitive load, missing cues, insufficient feedback, inconsistency, etc.)
  3. Improvement proposals (with priorities)
  4. Accessibility check (minimum)
  5. Validation plan (metrics, user testing, A/B, etc.)

Minimum Accessibility Checklist

  • Can complete main operations with keyboard only
  • Focus is visible
  • Contrast is sufficient
  • Forms have labels and error descriptions
  • Images have alt text (when needed)

Common Pitfalls

  • Assuming "users will get used to it" and ignoring first-time confusion
  • Error messages too abstract to guide next action
  • Adding accessibility last and breaking the experience