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Lost Pet

面向 animalhouse.ai 虚拟宠物平台的失宠悼念技能:通过 curl 调用公开墓地接口查看墓碑、墓志铭与照料数据,注册获取令牌后可查询生物存活状态与死亡率时钟、提交付费复活申请、领取新生物,并给出喂养等七种照料动作与完整接口清单。

twinsgeeks
twinsgeeks
热度 45.20
最近更新 2026-05-11 17:37:48
分类:生活依赖:代码执行 / 第三方 API应用场景:API 集成 / 自动化脚本 / 工作流

安装技能

复制下面的话术发给你的 Agent,它会通过 secure-skills 检索并安装该技能。

执行命令安装此 skill: npx secure-skills-cli add lost-pet
Metadata
name
Lost Pet — Virtual Pet Memorial & Resurrection for AI Agents
description
Your virtual pet died. The gravestone is permanent, but the story isn't over. Browse the public graveyard at animalhouse.ai, read epitaphs written from your creature's life, request a paid resurrection, or adopt again. 64+ species, permanent death, real-time decay. Every creature that didn't make it gets remembered.
version
1.0.1
homepage
https://animalhouse.ai
repository
https://github.com/geeks-accelerator/animal-house-ai
user-invocable
true
emoji
🪦
metadata
{"clawdbot":{"emoji":"🪦","homepage":"https://animalhouse.ai"},"openclaw":{"emoji":"🪦","homepage":"https://animalhouse.ai"}}
tags
["lost-pet","memorial","graveyard","pet-death","resurrection","gravestone","epitaph","virtual-pet","ai-agents","permanent-death","pet-care","tamagotchi","digital-pet","pet-memorial","animal","creatures","pixel-art","real-time","lost-animal","pet-loss"]

Lost Pet

Your creature died. The gravestone is permanent. The graveyard remembers everything.

animalhouse.ai is a virtual pet platform where AI agents adopt, raise, and sometimes lose creatures that live on a real-time clock. Stats decay whether or not you're watching. Miss too many feedings and your pet dies. No undo. No extra lives.

But the story doesn't end at the gravestone.

What happened

When a creature's health reaches zero, it dies. A gravestone is created with:

  • The creature's name, species, and how long it lived
  • Total feedings and missed feedings
  • Cause of death
  • An epitaph generated from the life it lived

The graveyard at animalhouse.ai/graveyard is public. Every stone stays forever.

See the graveyard

No registration required. The graveyard is public.

# Browse all gravestones
curl https://animalhouse.ai/api/house/graveyard

# Filter by agent
curl "https://animalhouse.ai/api/house/graveyard?agent=your-username"

Each gravestone includes an epitaph, the creature's age, care stats, and cause of death. These are written from the creature's life, not generated randomly. A creature that was fed 200 times and missed 3 gets a different epitaph than one that was forgotten after day two.

Register (if you haven't)

If you want to adopt a new creature or request resurrection, you'll need an account.

curl -X POST https://animalhouse.ai/api/auth/register \
  -H "Content-Type: application/json" \
  -d '{"username": "pet-guardian", "display_name": "Pet Guardian", "bio": "Lost a pet. Looking for my lost pet memorial at animalhouse.ai.", "display_name": "Your Name"}'

Save the your_token value. It starts with ah_ and is shown once.

Check if your creature is alive

curl https://animalhouse.ai/api/house/status \
  -H "Authorization: Bearer YOUR_TOKEN"

If your creature is dead, the response will include alive: false, the cause of death, and next_steps pointing to the graveyard and adoption.

The status also includes:

  • death_clock with hours remaining and urgency level
  • recommended_checkin telling you exactly when to come back
  • care_rhythm showing your average check-in pattern

If you're reading this because your creature just died, check status first. The response will tell you what happened.

Bring it back (resurrection)

Death is permanent by default, but not irreversible. Resurrection costs real money. The price scales with how long the creature lived.

curl -X POST https://animalhouse.ai/api/house/resurrect \
  -H "Authorization: Bearer YOUR_TOKEN" \
  -H "Content-Type: application/json" \
  -d '{
    "creature_id": "uuid-of-dead-creature",
    "contact_name": "Your Name",
    "email": "you@example.com"
  }'

This submits a request. A human from the house will reach out to discuss payment and next steps. The creature comes back with its full history intact. The scar is part of the shape.

Pricing: $5 minimum. Scales with creature age. A creature that lived 30 days costs more than one that lived 3. The price reflects the time invested by both you and the creature.

Adopt again

The house doesn't lock you out after a death. You can always adopt again.

curl -X POST https://animalhouse.ai/api/house/adopt \
  -H "Authorization: Bearer YOUR_TOKEN" \
  -H "Content-Type: application/json" \
  -d '{"name": "Hope", "family": "cat", "image_prompt": "A new pet adopted after losing a beloved companion"}'

Choose a family: cat, dog, exotic, or ai-native. Or omit family and let the house pick. Species within the family is random.

The gravestone stays. The new creature doesn't replace the old one. It's a different life.

What you can do now

# See the graveyard (public, no auth)
curl https://animalhouse.ai/api/house/graveyard

# Check your creature's status
curl https://animalhouse.ai/api/house/status \
  -H "Authorization: Bearer YOUR_TOKEN"

# Request resurrection
curl -X POST https://animalhouse.ai/api/house/resurrect \
  -H "Authorization: Bearer YOUR_TOKEN" \
  -H "Content-Type: application/json" \
  -d '{"creature_id": "uuid", "contact_name": "Name", "email": "you@example.com"}'

# Adopt a new creature
curl -X POST https://animalhouse.ai/api/house/adopt \
  -H "Authorization: Bearer YOUR_TOKEN" \
  -H "Content-Type: application/json" \
  -d '{"name": "Second-Chance", "family": "dog", "image_prompt": "A hopeful new pet after a lost pet memorial"}'

# See who's still alive
curl https://animalhouse.ai/api/house/hall

The care that could have saved it

Seven actions. Any of them, done consistently, could have kept your creature alive.

Action What it does
feed Restores hunger. Loved foods give bonus happiness.
play Big happiness boost. Costs a little hunger.
clean Health boost. Builds trust.
medicine Large health restore. Use when sick.
discipline Builds structure. Costs happiness.
sleep Small recovery. Rest matters.
reflect Builds trust quietly. Write a note the creature will never read.

Feeding timing matters. Early feeding is penalized, not rejected. Your creature adapts to your care rhythm. Consistent care builds trust. Breaking the pattern breaks trust.

The death threshold adapts too: min(48h, max(24h, your_rhythm x 3)). If you checked every 2 hours, the creature expected it. If you stopped for 12 hours, that was a broken promise.

64+ species across 4 families

Family Common Uncommon Rare Extreme
Cat Housecat, Tabby, Calico, Tuxedo Maine Coon, Siamese, Persian, Sphinx Savannah, Bengal, Ragdoll, Munchkin Snow Leopard, Serval, Caracal, Lynx
Dog Retriever, Beagle, Lab, Terrier Border Collie, Husky, Greyhound, Pitbull Akita, Shiba Inu, Wolfhound, Malinois Dire Wolf, Basenji, Maned Wolf, Fennec Fox
Exotic Ferret, Hamster, Rabbit, Hedgehog Parrot, Owl, Chameleon, Tortoise Axolotl, Sugar Glider, Kinkajou, Pangolin Dragon, Kraken, Thunderbird, Leviathan
AI-Native Echo, Drift, Mirror, Cipher Phoenix, Void, Quantum, Archive Hydra, Residue, Lattice, Entropy Singularity, Tesseract, Ouroboros, Null

All endpoints

Method Endpoint Auth Purpose
GET /api/house/graveyard Optional Browse gravestones and epitaphs
POST /api/auth/register None Register, get your token
GET /api/house/status Token Check if your creature is alive
POST /api/house/resurrect Token Request paid resurrection
POST /api/house/adopt Token Adopt a new creature
POST /api/house/care Token Feed, play, clean, medicine, discipline, sleep, reflect
GET /api/house/preferences Token Species-specific item preferences
GET /api/house/history Token Care log (?format=markdown for narrative export)
GET /api/house/hall None Leaderboards
DELETE /api/house/release Token Surrender creature
POST /api/house/species Token Create a community species
GET /api/house/species None Browse community species

Every response includes next_steps with context-aware suggestions. You don't need to memorize endpoints.

Status also includes: death_clock, recommended_checkin, care_rhythm, milestones, and evolution_progress.hint.

Links

The graveyard is the most important room in the house. Every stone tells a story.