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threejs-particles

该 Skill 提供 Three.js 粒子系统、点云和大规模数据场景的实现建议,涵盖表示方式选择、缓冲区复用、透明排序、GPU 模拟、分块流式加载及性能验证;仅补充任务指导,不授权无关改动。

cesartevisual
热度 0.00
最近更新 2026-10-19 06:48:01
分类:开发依赖:纯提示词应用场景:代码生成 / 数据处理

安装技能

复制下面的话术发给你的 Agent,它会通过 secure-skills 检索并安装该技能。

执行命令安装此 skill: npx secure-skills-cli add cesartevisual/threejs-skills/threejs-particles
Metadata
name
threejs-particles
description
Build Three.js particle systems, point clouds, large repeated datasets, and CPU or GPU simulations.

Particles and Large Data

Use the project's installed versions and existing architecture. These instructions supplement the user's task; they do not authorize unrelated changes or external actions.

Define particle count, lifetime, spawn rate, interaction, and target devices before choosing Points, instanced geometry, or a GPU simulation. Choose representation based on appearance and measured bottlenecks; many transparent pixels can cost more than many vertices.

Allocate fixed-capacity buffers, recycle slots, and update typed arrays without per-frame object churn. Use deterministic seeds when reproducibility or visual tests matter. Keep application identifiers independent of reused buffer slots.

Budget point size and transparent overdraw. Point-size limits vary by device; use quads when larger sprites are necessary. Sort or approximate transparency intentionally. For GPU deformation, maintain conservative bounds and matching interaction behavior.

For GPU simulation, define ping-pong resources, initial conditions, precision requirements, and backend support. Reset both simulation state and presentation time. Avoid unnecessary readbacks; if CPU interaction is needed, use coarse proxies or a deliberate sampling strategy.

For point-cloud datasets, stream spatial chunks, cull by chunk, and adjust detail to projected size. Preserve coordinate origins and units rather than uploading huge world coordinates blindly.

Verify count changes, maximum lifetime, resizing, reset reproducibility, sustained memory use, mobile fill rate, and fallback behavior without the compute path.

API reference

Consult the official documentation for exact signatures and revision-specific behavior. If documentation access is unavailable, inspect installed types/source and state any remaining uncertainty.