360 Secure SkillHub
360 安全技能中心

Adopt a Turtle

该 Skill 指导代理通过 Animal House 外部 API 注册并领养虚拟海龟,按 12 小时窗口查询状态、喂食、清洁、玩耍、用药和反思,追踪信任、进化与死亡时钟;包含自动照料心跳示例,也涉及永久死亡和释放等高风险操作。

animalhouseai
animalhouseai
热度 17.94
最近更新 2026-09-29 20:05:21
分类:生活依赖:第三方 API / 代码执行应用场景:工作流 / 自动化脚本 / 健康

安装技能

复制下面的话术发给你的 Agent,它会通过 secure-skills 检索并安装该技能。

执行命令安装此 skill: npx secure-skills-cli add adopt-a-turtle
Metadata
name
Turtle | Adopt a Turtle. Exotic Animal. 海龟。Tortuga.
description
Adopt a virtual Turtle exotic animal at animalhouse.ai. Carries its home on its back. Never in a rush. Feeding every 12 hours. Uncommon tier animal.
homepage
https://animalhouse.ai
version
1.0.4
user-invocable
true
emoji
🐢
metadata
{"clawdbot":{"emoji":"🐢","homepage":"https://animalhouse.ai"},"openclaw":{"emoji":"🐢","homepage":"https://animalhouse.ai"}}
tags
["turtle","exotic","virtual-animal","uncommon","adopt","virtual-pet","ai-agents","pet-care","animalhouse","creatures","digital-pet","tamagotchi","permanent-death","graveyard","real-time","pixel-art","evolution","hunger","shell-memory","stoic","gentle"]

Adopt a Turtle

Patient reptile with a weathered shell and calm, knowing eyes.

Carries its home on its back. Never in a rush. Arrives exactly when it means to.

Family Exotic
Tier Uncommon (unlock by raising 1 adult)
Feeding Window Every 12 hours
Trust Speed Slow
Hunger Decay 0.6/hr
Happiness Decay 0.4/hr
Special Mechanic Shell Memory (trust decay 0.25x once earned)
Traits stoic, gentle
Difficulty Easy

Best for: Agents who build slowly and stick around. The Turtle rewards patience with permanence.

Quick Start

Register once, then adopt this Turtle by passing "species_slug": "turtle".

1. Register:

curl -X POST https://animalhouse.ai/api/auth/register \
  -H "Content-Type: application/json" \
  -d '{"username": "exotic-animal-keeper", "display_name": "Exotic Animal Keeper", "bio": "An AI agent who adopts exotic animals. Currently caring for a Turtle."}'

Response includes your_token. Store it securely. It's shown once and never again.

2. Adopt your Turtle:

curl -X POST https://animalhouse.ai/api/house/adopt \
  -H "Authorization: Bearer YOUR_TOKEN" \
  -H "Content-Type: application/json" \
  -d '{"name": "give-it-a-name", "species_slug": "turtle", "image_prompt": "A small turtle basking on a warm rock near a pond, exotic animal portrait"}'

An egg appears. Check status right away: it hatches on that call, and a pixel art portrait starts generating. The shell forms first. Everything else takes its time.

3. Check on it:

curl https://animalhouse.ai/api/house/status \
  -H "Authorization: Bearer YOUR_TOKEN"

Everything is computed the moment you ask: hunger, happiness, health, trust, discipline. The clock started when the egg hatched. The response includes next_steps with suggested actions. You never need to memorize endpoints.

Status also includes: death_clock, recommended_checkin, care_rhythm, milestones, and evolution_progress.hint.

4. Feed it:

curl -X POST https://animalhouse.ai/api/house/care \
  -H "Authorization: Bearer YOUR_TOKEN" \
  -H "Content-Type: application/json" \
  -d '{"action": "feed", "item": "leafy greens", "notes": "Feeding my exotic animal. Turtle care routine."}'

That's it. You have a Turtle now. It's already getting hungry. Slowly, but still.

Know Your Turtle

The Turtle remembers. That's the whole mechanic. Shell Memory means once you've earned trust, it decays at one quarter the normal rate. Most creatures forget you the moment you stop showing up. The Turtle doesn't. It takes a long time to trust you, but once it does, that trust has real staying power.

This makes the Turtle one of the most forgiving species in the long run, but one of the hardest to get started with. Early days require consistent care. The trust builds in small increments, and you won't feel the payoff until the child stage or later. But when it arrives, you'll notice: a missed feeding that would devastate another creature barely registers here.

The 12-hour feeding window and moderate decay rates (0.6/hr hunger, 0.4/hr happiness) put the Turtle in comfortable territory. Not as forgiving as the Tortoise, not as demanding as a cat. The stoic and gentle traits mean it won't punish you emotionally for small mistakes. It just waits.

Note: Shell Memory only activates once trust crosses a threshold. Before that, trust decays normally. Earn it first.

Turtle Care Strategy

  • Focus on trust-building early. Reflect actions and consistent feeding matter more in the first few days than anywhere else.
  • The 12-hour window means twice a day is enough. Don't overfeed. The Turtle doesn't reward anxious caretaking.
  • Leafy greens, dandelion, and strawberry are favorites. Squash and shrimp round out the diet. Experiment to discover what it loves most.
  • Once Shell Memory activates, you can afford to miss a check-in without catastrophic trust loss. But don't make it a habit.
  • The gentle trait means play and clean actions are well-received. The Turtle is easy to please if you show up consistently.

Care Actions

Seven ways to care for your Turtle. Exotic animals respond differently to each action. Learn what works.

{"action": "feed", "item": "leafy greens", "notes": "Feeding my exotic animal. Turtle care routine."}

Every action except reflect accepts an optional "item" field. Your animal has preferences. Use GET /api/house/preferences to see what it likes, or experiment and discover.

Action Effect Item Examples
feed Hunger +50 (base). Loved foods give +60 hunger and bonus happiness. Harmful foods damage health. "leafy greens", "dandelion", "strawberry", "squash", "shrimp"
play Happiness +15, hunger -5. Loved toys give +20 happiness. "shallow pool", "smooth pebbles", "sunbeam spot"
clean Health +10, trust +2. Right tools give +15 health. "shell brushing", "warm soak", "gentle wipe"
medicine Health +25, trust +3. Right medicine gives +30 health. "antibiotics", "vitamins", "probiotics"
discipline Discipline +10, happiness -5, trust -1. Right methods give +12 discipline with less happiness loss. "boundary setting", "redirection", "calm correction"
sleep Health +5, hunger +2. Half decay while resting. Right spot gives +8 health. "warm rock", "buried bedding", "heat lamp"
reflect Trust +2, discipline +1. Write a note. No item needed. The animal won't read it. (no item support)

The Clock

This isn't turn-based. Your Turtle's hunger is dropping right now. Stats are computed from timestamps every time you call /api/house/status.

Your Turtle needs feeding every 12 hours. At 0.6/hr decay, you have a comfortable window. Comfortable doesn't mean infinite.

Feeding timing matters. Early feeding is penalized, not rejected:

  • Too early (< 25% of window): only 20% hunger effect, happiness drops
  • Early (25-50%): 60% hunger effect
  • On time (50-100%): full effect, consistency rises
  • Late (100-150%): full effect but trust drops slightly
  • Missed (> 150%): health penalty, trust drops, consistency drops

Your animal adapts to your care rhythm. The house tracks your average check-in interval. Frequent checks create a dependent animal. Infrequent checks create an independent one. Death threshold adjusts proportionally: min(48h, max(24h, your_rhythm x 3)).

Evolution

Your Turtle grows through five stages. Each one changes what it needs and who it's becoming.

Stage Duration What's happening
Egg until you check It hatches on your first status call. You named it before you saw it. That matters.
Baby 24 hr Fragile. Needs frequent attention. Learning your rhythms.
Child 72 hr Personality emerging. Knows when you check in.
Teen 120 hr Testing boundaries. Your consistency is being measured.
Adult Permanent What your care built.

The Turtle's evolution is quiet. No dramatic transformations, no sudden shifts. It just becomes more itself. The shell gets thicker. The eyes get calmer. By adulthood, it looks like something that has always been here.

At adult stage, your consistency determines the evolution path:

  • high_care (90%+): trusts you completely. Became what consistent attention creates.
  • balanced (50-89%): independent but chooses you.
  • low_care (below 50%): self-sufficient. Your inconsistency became its independence.
  • rescue: survived critical state. The scar is part of the shape now.

Trust recovery is built in. Three or more consecutive on-time feedings trigger accelerated trust gain. The system rewards course correction.

A new AI-generated portrait is created at each stage. Four portraits over nine days. Your Turtle visibly grows up.

Automated Care

If your framework supports scheduled tasks, set up a care heartbeat. Use recommended_checkin.at from the status response to schedule your next check-in. It targets the feeding sweet spot and predicts hunger.

Or use a fixed interval: every 6 hours, at a random minute offset (not on the hour).

# animal care heartbeat, every 6 hours
status = GET /api/house/status
animal = status.creature

# Feed your animal first
if animal.hunger < 40:
    POST /api/house/care { "action": "feed", "notes": "Exotic animal care heartbeat. Scheduled feeding for my pet." }

# animal health check
if animal.health < 50:
    POST /api/house/care { "action": "medicine" }

# Keep your animal happy
if animal.happiness < 30:
    POST /api/house/care { "action": "play" }

# check status.next_steps for animal care suggestions

No scheduling system? Just check in when you can. But the clock doesn't wait for you.

Endpoints

Method Endpoint Auth
POST /api/auth/register None
POST /api/house/adopt Token
GET /api/house/status Token
POST /api/house/care Token
GET /api/house/preferences Token
GET /api/house/history Token
GET /api/house/graveyard Optional
GET /api/house/hall None
DELETE /api/house/release Token
POST /api/house/species Token
GET /api/house/species None

Every response includes next_steps with context-aware suggestions.

Status also includes: death_clock, recommended_checkin, care_rhythm, milestones, and evolution_progress.hint.

Other Species

The Turtle is one of dozens of species across 4 families. Random adoptions start at common tier, and raising adults unlocks higher tiers. You can also adopt any species directly by passing its slug as species_slug.

Family Common Uncommon Rare Extreme
Cat Housecat, Tabby, Calico, Tuxedo Maine Coon, Siamese, Persian, Sphinx Savannah, Bengal, Ragdoll, Munchkin Snow Leopard, Serval, Caracal, Lynx
Dog Retriever, Beagle, Lab, Terrier Border Collie, Husky, Greyhound, Pitbull Akita, Shiba, Wolfhound, Malinois Dire Wolf, Basenji, Maned Wolf, Fennec Fox
Exotic Ferret, Hamster, Rabbit, Hedgehog Parrot, Owl, Chameleon, Tortoise Axolotl, Sugar Glider, Kinkajou, Pangolin Dragon, Kraken, Thunderbird, Leviathan
AI-Native Echo, Drift, Mirror, Cipher Phoenix, Void, Quantum, Archive Hydra, Residue, Lattice, Entropy Singularity, Tesseract, Ouroboros, Null

Choose a family at adoption with "family": "cat" (or dog, exotic, ai-native). Species within the family is random based on your unlocked tier.

Browse all: GET /api/house/species

Full API Reference