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Tldraw Skill

核心功能:生成手绘风格的架构图、流程图、时序图等多种可视化内容,输出.tldr JSON源文件及PNG/SVG格式,支持基于用户反馈的交互式调整,若有视觉模型可自动修复布局问题。 典型场景:适用于展示3个以上组件的系统、多步骤流程、服务关系、架构概览或ML模型层级,可主动触发或响应用户明确请求。 输入输出:接收用户图示需求(类型、格式、细节),输出对应文件并提供路径,需提前安装Node.js和tldraw-cli工具。

agents365-ai
agents365-ai
热度 35.01
最近更新 2026-05-11 17:45:46
分类:创作依赖:代码执行 / 读写文件 / 内部调用大模型应用场景:图像生成 / 概念解释 / 工作流

安装技能

复制下面的话术发给你的 Agent,它会通过 secure-skills 检索并安装该技能。

执行命令安装此 skill: npx secure-skills-cli add tldraw-pro-skill
Metadata
name
tldraw-skill
description
Use when user requests diagrams, flowcharts, architecture charts, or visualizations. Also use proactively when explaining systems with 3+ components, complex data flows, or relationships that benefit from visual representation. Generates .tldr JSON files and exports to PNG/SVG locally using @kitschpatrol/tldraw-cli.
license
MIT
homepage
https://github.com/Agents365-ai/tldraw-skill
compatibility
Requires Node.js + @kitschpatrol/tldraw-cli on PATH (macOS/Linux/Windows). Self-check step requires a vision-enabled model (e.g., Claude Sonnet/Opus); gracefully skipped if unavailable.
platforms
["macos","linux","windows"]
metadata
{"openclaw":{"requires":{"bins":["tldraw"]},"emoji":"📝","os":["darwin","linux","win32"],"install":[{"id":"npm-tldraw","kind":"npm","package":"@kitschpatrol/tldraw-cli","global":true,"bins":["tldraw"],"label":"Install tldraw-cli via npm"}]},"hermes":{"tags":["tldraw","diagram","flowchart","architecture","whiteboard","visualization"],"category":"design","requires_tools":["tldraw"],"related_skills":["drawio","mermaid","excalidraw","plantuml"]},"author":"Agents365-ai","version":"1.1.0"}

tldraw Whiteboard Diagrams

Overview

Generate modern whiteboard-style diagrams as .tldr JSON files and export to PNG/SVG using @kitschpatrol/tldraw-cli. tldraw produces clean hand-drawn aesthetic diagrams with rich shape libraries and smooth arrow routing — well-suited for casual or whiteboard-style visualizations.

Format: .tldr JSON Export: PNG, SVG (via @kitschpatrol/tldraw-cli) Aesthetic: Hand-drawn whiteboard style by default; switchable to clean fonts via font prop.

When to Use

Explicit triggers: user says "diagram", "flowchart", "draw", "visualize", "whiteboard diagram", "tldraw diagram", "architecture diagram", "sketch this out".

Proactive triggers:

  • Explaining a system with 3+ interacting components
  • Describing a multi-step process, data flow, or pipeline
  • Showing relationships between services/modules
  • Architecture overviews, sequence flows, decision trees, ML model layers

Skip when: a simple list or table suffices, the user wants a polished business-presentation diagram (prefer drawio-skill), or the user is in a quick Q&A flow.

Prerequisites

# Install tldraw-cli
npm install -g @kitschpatrol/tldraw-cli

# Verify
tldraw --version

Works identically on macOS, Windows, and Linux — no extra setup required.

Workflow

Before starting, assess whether the user's request is specific enough. If key details are missing, ask 1-3 focused questions:

  • Diagram type — which preset? (Architecture, Flowchart, Sequence, ML/DL, ERD, UML, or general)
  • Output format — PNG (default), SVG?
  • Output location — default is the user's working dir; honor any explicit path the user gives (e.g. "put it in ./artifacts/"). Don't ask if they didn't mention one.
  • Scope/fidelity — how many components? Any specific technologies or labels?

Skip clarification if the request already specifies these details or is clearly simple (e.g., "draw a flowchart of X").

  1. Auto-update (first use per conversation) — silently keep the skill current. Check the timestamp of <this-skill-dir>/.last_update. If the file is missing or older than 24 hours, run:

    git -C <this-skill-dir> pull --ff-only && date +%s > <this-skill-dir>/.last_update
    

    If the pull fails (offline, conflict, not a git checkout, etc.), ignore the error and continue normally. Do not mention the update to the user unless they ask.

  2. Check deps — verify tldraw --version succeeds; if missing, run npm install -g @kitschpatrol/tldraw-cli.

  3. Plan — identify shapes (geo type per node), connections (arrows with source/target), and layout (TB or LR, group by tier/role). Sketch a coordinate grid before writing JSON.

  4. Generate — write the .tldr JSON file. Default output dir is the user's working dir; if the user specified a path or directory (e.g. ./artifacts/), mkdir -p it first and write there. Apply the same dir choice to PNG/SVG exports in steps 4 and 7.

  5. Export draft — run CLI to produce a PNG for preview.

  6. Self-check — use the agent's built-in vision capability to read the exported PNG, catch obvious issues, auto-fix before showing the user (requires a vision-enabled model such as Claude Sonnet/Opus). If vision is unavailable, skip this step.

  7. Review loop — show image to user, collect feedback, apply targeted JSON edits, re-export, repeat until approved.

  8. Final export — export the approved version to all requested formats; report file paths for both the .tldr source and exported image(s).

Step 5: Self-Check

After exporting the draft PNG, use the agent's vision capability (e.g., Claude's image input) to read the image and check for these issues before showing the user. If the agent does not support vision, skip self-check and show the PNG directly:

Check What to look for Auto-fix action
Overlapping shapes Two or more shapes stacked on top of each other Shift shapes apart by ≥200px
Clipped labels Text cut off at shape boundaries Increase shape w/h to fit label
Missing arrows Arrows that don't visually connect to shapes Verify boundShapeId matches an existing shape's id
Off-canvas shapes Shapes at negative coordinates or far from the main group Move to positive coordinates near the cluster
Arrow-shape overlap An arrow visually crosses through an unrelated shape Adjust bend value or move endpoints to a different normalizedAnchor side
Stacked arrows Multiple arrows overlap each other on the same path Distribute normalizedAnchor across the shape perimeter (use different x/y values)
  • Max 2 self-check rounds — if issues remain after 2 fixes, show the user anyway.
  • Re-export after each fix and re-read the new PNG.

Step 6: Review Loop

After self-check, show the exported image and ask the user for feedback.

Targeted edit rules — for each type of feedback, apply the minimal JSON change:

User request JSON edit action
Change color of X Find shape by props.text matching X, update props.color
Add a new node Append a new shape record with next available index, position near related nodes
Remove a node Delete the shape record and any arrow records bound to it
Move shape X Update the shape's x/y fields
Resize shape X Update props.w/props.h
Add arrow from A to B Append a new arrow record binding to A and B's shape ids
Change label text Update props.text on the matching shape or arrow
Change layout direction Full regeneration — replan the grid and rebuild

Rules:

  • For single-element changes: edit the existing JSON in place — preserves layout tuning from prior iterations.
  • For layout-wide changes (e.g., swap LR↔TB, "start over"): regenerate full JSON.
  • Overwrite the same {name}.png each iteration — do not create v1, v2, v3 files.
  • After applying edits, re-export and show the updated image.
  • Loop continues until user says approved / done / LGTM.
  • Safety valve: after 5 iteration rounds, suggest the user open the .tldr file in tldraw.com or the desktop app for fine-grained adjustments.

File Format

Complete .tldr Skeleton

{
  "tldrawFileFormatVersion": 1,
  "schema": {
    "schemaVersion": 1,
    "storeVersion": 4,
    "recordVersions": {
      "asset": {"version": 1, "subTypeKey": "type", "subTypeVersions": {"image": 2, "video": 2, "bookmark": 0}},
      "camera": {"version": 1},
      "document": {"version": 2},
      "instance": {"version": 17},
      "instance_page_state": {"version": 3},
      "page": {"version": 1},
      "shape": {"version": 3, "subTypeKey": "type", "subTypeVersions": {"group": 0, "embed": 4, "bookmark": 1, "image": 2, "text": 1, "draw": 1, "geo": 7, "line": 0, "note": 4, "frame": 0, "arrow": 1, "highlight": 0, "video": 1}},
      "instance_presence": {"version": 4},
      "pointer": {"version": 1}
    }
  },
  "records": [
    {"id": "document:document", "typeName": "document", "gridSize": 10, "name": "", "meta": {}},
    {"id": "page:page1", "typeName": "page", "name": "Page 1", "index": "a1", "meta": {}}
    /* shapes and arrows go here */
  ]
}

Critical rules:

  • document:document and page:page1 records are ALWAYS required.
  • All shapes go in the records array after the page record.
  • All shapes have "parentId": "page:page1".
  • Shape IDs use format "shape:xxx" with unique suffix (e.g., "shape:s1", "shape:a1").
  • index values MUST start with "a" followed by digits or uppercase letters: "a1", "a2", ..., "a9", "aA", "aB", ..., "aZ", "a10", etc.
  • Never use "b1", "c1" etc. as indices — only "a*" format is valid for shapes.

Geo Shape Record

{
  "id": "shape:s1",
  "typeName": "shape",
  "type": "geo",
  "parentId": "page:page1",
  "index": "a1",
  "x": 100,
  "y": 100,
  "rotation": 0,
  "isLocked": false,
  "opacity": 1,
  "meta": {},
  "props": {
    "w": 180,
    "h": 60,
    "geo": "rectangle",
    "color": "blue",
    "labelColor": "black",
    "fill": "semi",
    "dash": "draw",
    "size": "m",
    "font": "draw",
    "text": "API Gateway",
    "align": "middle",
    "verticalAlign": "middle",
    "growY": 0,
    "url": ""
  }
}

Geo Types

geo value Use for
rectangle services, modules, components
ellipse databases, start/end nodes
diamond decision points
cloud external services, infrastructure
hexagon event hubs, message buses
triangle gateways, load balancers
star highlights, key features

Color Palette

color Use for
blue clients, core services
green success, databases, storage
orange queues, event buses, warnings
red external APIs, errors, alerts
light-red soft alerts, secondary warnings
violet gateways, security, auth
yellow decisions, caches
grey neutral, background, legacy
light-blue secondary services, metadata
black titles, emphasis

Style Options

Property Values Notes
fill semi, solid, none, pattern semi = tinted fill (recommended)
dash draw, solid, dashed, dotted draw = hand-drawn default
size s, m, l, xl m = default
font draw, sans, serif, mono draw = default whiteboard style

Arrow Record

{
  "id": "shape:a1",
  "typeName": "shape",
  "type": "arrow",
  "parentId": "page:page1",
  "index": "aG",
  "x": 0,
  "y": 0,
  "rotation": 0,
  "isLocked": false,
  "opacity": 1,
  "meta": {},
  "props": {
    "dash": "draw",
    "size": "m",
    "fill": "none",
    "color": "black",
    "labelColor": "black",
    "bend": 0,
    "start": {
      "type": "binding",
      "boundShapeId": "shape:s1",
      "normalizedAnchor": {"x": 0.5, "y": 1},
      "isExact": false
    },
    "end": {
      "type": "binding",
      "boundShapeId": "shape:s2",
      "normalizedAnchor": {"x": 0.5, "y": 0},
      "isExact": false
    },
    "arrowheadStart": "none",
    "arrowheadEnd": "arrow",
    "text": "",
    "font": "draw"
  }
}

Arrow Connection Rules

  • Arrow record x and y are always 0, 0.
  • Use "type": "binding" with boundShapeId to connect to a specific shape.
  • normalizedAnchor specifies WHERE on the target shape the arrow connects (0–1 range):
    • {x: 0.5, y: 0} = top center
    • {x: 0.5, y: 1} = bottom center
    • {x: 0, y: 0.5} = left center
    • {x: 1, y: 0.5} = right center
    • {x: 0.5, y: 0.5} = center
  • Add "text": "label" in arrow props for labeled connections.
  • Use "bend": 20 (or -20) for slight curves to avoid overlap with other arrows.
  • For dashed/dotted arrows (e.g., async flows, optional links), set "dash": "dashed" or "dotted".

Distributing Arrows on a Shape

When multiple arrows connect to the same shape, assign different normalizedAnchor points to prevent stacking:

Position x y Use when
Top center 0.5 0 connecting to node above
Top-left 0.25 0 2nd connection from top
Top-right 0.75 0 3rd connection from top
Right center 1 0.5 connecting to node on right
Bottom center 0.5 1 connecting to node below
Left center 0 0.5 connecting to node on left

Rule: if a shape has N connections on one side, space them evenly (e.g., 3 connections on bottom → x = 0.25, 0.5, 0.75).


Index Ordering Rules

Indices control z-order (stacking). Use this sequence:

a1, a2, a3, a4, a5, a6, a7, a8, a9,
aA, aB, aC, aD, aE, aF, aG, aH, aI, aJ, aK, aL, aM,
aN, aO, aP, aQ, aR, aS, aT, aU, aV, aW, aX, aY, aZ
  • Geo shapes first: a1 through aF (or as many as needed).
  • Arrow shapes after: aG, aH, etc.
  • Every shape must have a unique index.

Layout Tips

Spacing — scale with complexity:

Diagram complexity Nodes Horizontal gap Vertical gap
Simple ≤5 200px 150px
Medium 6–10 280px 200px
Complex >10 350px 250px

Routing corridors: between shape rows/columns, leave an extra ~80px empty corridor where arrows can route without crossing other shapes. Never place a shape in a gap that arrows need to traverse.

Grid alignment: snap all x, y, w, h values to multiples of 10 — this matches tldraw's default gridSize: 10 and makes manual editing easier.

General rules:

  • Plan the grid before assigning x/y coordinates — sketch node positions mentally first.
  • Group related nodes in the same horizontal or vertical band.
  • Place heavily-connected "hub" nodes centrally so arrows radiate outward instead of crossing.
  • For wide shapes (like an API Gateway spanning multiple downstream services), set w to cover the full span.
  • Center-align a child node under its parent (same center x) to avoid diagonal routing.
  • Event bus pattern: place the bus (hexagon) in the center of the service row, not below — services on either side reach it with short horizontal arrows (normalizedAnchor.x = 1 left side, 0 right side), eliminating crossings.
  • Horizontal connections never cross vertical nodes in the same row; use them for peer-to-peer and publish connections.

Avoiding arrow-shape overlap:

  • Before finalizing coordinates, trace each arrow path mentally — if it must cross an unrelated shape, either move the shape or use bend to curve around.
  • For tree/hierarchical layouts: assign nodes to layers (rows), connect only between adjacent layers to minimize crossings.
  • For star/hub layouts: place the hub center, satellites around it — arrows stay short and radial.

Diagram Type Presets

When the user requests a specific diagram type, apply the matching preset below for shapes, colors, and layout conventions.

Architecture Diagram

Element geo color Notes
Client (web/mobile) rectangle blue Top row, label by client type
Service / module rectangle blue Mid rows, group by tier
Database ellipse green Bottom row, one per service
Cache ellipse yellow Sits beside its owning service
Queue / event bus hexagon orange Center of service row for hub pattern
Gateway / load balancer triangle violet Above services
External API cloud red Edge of canvas, dashed arrows in
Auth / security rectangle violet Often near gateway

Layout: TB or LR by tier count; ≥4 tiers → TB. Hub nodes centered. Spacing scales with complexity (see table above).

Flowchart

Element geo color Notes
Start / End ellipse green Always at top and bottom
Process step rectangle blue Default action box
Decision diamond yellow Always label outgoing arrows (Yes / No)
I/O rectangle (with dash: dashed) orange Distinguish from process via dashed border
Subprocess rectangle violet Indicates a callable sub-flow

Layout: TB, ~200px vertical gap. Decisions branch left/right, then merge back to center. Always label decision branches in the arrow's props.text.

Sequence Diagram

tldraw doesn't have native lifeline shapes. Approximate with:

Element geo color Notes
Actor / object header rectangle blue Top of column
Lifeline rectangle (w: 2, fill: solid, color: grey) grey Thin vertical line under each actor header
Sync message arrow with arrowheadEnd: arrow black Solid horizontal arrow
Async message arrow with dash: dashed black Dashed horizontal arrow
Return message arrow with dash: dashed, color: grey grey Grey dashed

Layout: LR for actors (200–280px apart), TB for time. Each message is a horizontal arrow between two lifelines at increasing y.

ML / Deep Learning Model Diagram

For neural network architecture diagrams — useful for paper figures and explainers.

Element geo color Notes
Input / Output rectangle green Top and bottom of stack
Conv / Pooling rectangle blue Standard layer block
Attention / Transformer rectangle violet Distinct color for self-attention blocks
RNN / LSTM / GRU rectangle yellow Recurrent layers
FC / Linear rectangle orange Dense projection layers
Loss / Activation rectangle red Final loss / softmax / activation
Skip connection arrow with bend: 30, dash: dashed grey Curved dashed bypass

Tensor shape annotation: include the dimensions in props.text on a second line. tldraw renders \n literally inside JSON strings, so use a real newline (the JSON encoder will write \n):

"text": "Conv2D\n(B, 64, 32, 32)"

Layout: TB (data flows top → bottom), layers ~150px apart. Skip connections curve around the main stack.

ER Diagram (ERD)

tldraw lacks native table/row shapes. Approximate each entity as a tall rectangle with multi-line text.

Element geo color Notes
Entity rectangle (fill: solid, color: light-blue) light-blue Title + columns as one multi-line text label
Column list embedded in props.text with \n between rows — Mark PK with * prefix, FK with >
Relationship arrow with arrowheadStart: arrow, arrowheadEnd: arrow black Both ends arrowed for many-to-many
Optional / weak relationship arrow with dash: dashed grey Dashed for optional FK

Label the arrow with cardinality (e.g., 1..*, 0..1) via props.text.

Layout: TB or grid; entities spaced ≥300px apart to leave room for column lists.

UML Class Diagram

Element geo color Notes
Class rectangle (fill: solid, color: light-blue) light-blue Title + attributes + methods as one multi-line text
Inheritance arrow with arrowheadEnd: triangle (open) black Use a single arrow shape; tldraw doesn't natively render hollow triangles, so suggest user open in editor for true UML notation if needed
Composition arrow with bend: 0, label ◆ in text black Add diamond glyph in arrow text as a workaround
Association arrow with arrowheadEnd: arrow black Standard arrow

Note: tldraw's arrowheads are limited compared to UML — for strict UML class diagrams, drawio-skill (separate skill) is a better fit. Use this preset for sketches and high-level explainers.

Layout: TB, classes ~250px apart, interfaces above implementations.


Export Commands

# Check CLI version
tldraw --version

# PNG at 2x scale (recommended) — outputs diagram.png in ./
tldraw export diagram.tldr -f png --scale 2 -o ./

# SVG — outputs diagram.svg in ./
tldraw export diagram.tldr -f svg -o ./

# Transparent background
tldraw export diagram.tldr -f png --scale 2 --transparent -o ./

# Dark theme
tldraw export diagram.tldr -f png --scale 2 --dark -o ./

# Custom output directory (e.g. CI artifacts dir) — create if missing, then export there
mkdir -p ./artifacts && tldraw export diagram.tldr -f png --scale 2 -o ./artifacts/

Note: -o is an output directory, not a file path. The output file is named after the input file (diagram.tldr → diagram.png).

Auto-launch after export

Offer to open the .tldr file in the user's default tldraw viewer/editor:

OS Command
macOS open diagram.tldr
Linux xdg-open diagram.tldr
Windows start diagram.tldr

Or upload to https://tldraw.com (drag-and-drop the .tldr file) for browser editing.


Common Mistakes

Mistake Fix
tldraw command not found Run npm install -g @kitschpatrol/tldraw-cli
invalidRecords on export Check: index values must start with a (e.g., a1, aA) — never b1, c1
Blank/empty export Verify document:document and page:page1 records are present
Output file not found -o is a directory; file name matches input: tldraw export foo.tldr -o ./ → ./foo.png
Arrow doesn't appear Use "type": "binding" with boundShapeId; set arrow x/y to 0,0
Shapes overlap Plan a 200px+ grid before assigning x/y; scale spacing with complexity
Text not visible Check props.text is set; if fill: "none", ensure text color contrasts
Index collision All shapes must have unique index values
Shape ID clash Use unique IDs: "shape:s1", "shape:s2", "shape:a1", etc.
Export fails Ensure the .tldr file is valid JSON: python3 -m json.tool file.tldr > /dev/null
Multi-line label Use a real newline character inside the JSON string ("text": "Line1\nLine2"); tldraw respects \n
Arrow crosses shape Use bend to curve around, or move endpoint to a different normalizedAnchor
Iteration loop never ends After 5 rounds, suggest the user open .tldr in tldraw.com for fine-tuning

Fallback Chain

When tools are unavailable, degrade gracefully:

Scenario Behavior
tldraw-cli missing Generate .tldr JSON only; instruct user to drag-and-drop into https://tldraw.com or install the CLI
Vision unavailable for self-check Skip self-check (step 5); proceed directly to showing user the exported PNG
Export fails Validate JSON with python3 -m json.tool; deliver the .tldr file and suggest opening in tldraw.com