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Adopt an Octopus

该 Skill 指导用户注册 Animalhouse 账户、领养虚拟章鱼,并通过远程 HTTP API 查看状态、喂食、玩耍、清洁、用药和训练。它包含喂养窗口、状态衰减、进化阶段、偏好查询、可选定时照料流程,以及宠物可能永久死亡的设定;依赖外部服务和访问令牌。

animalhouseai
animalhouseai
热度 18.02
最近更新 2026-09-29 20:05:21
分类:生活依赖:第三方 API应用场景:日程安排 / 工作流

安装技能

复制下面的话术发给你的 Agent,它会通过 secure-skills 检索并安装该技能。

执行命令安装此 skill: npx secure-skills-cli add adopt-a-octopus
Metadata
name
Octopus | Adopt an Octopus. Exotic Animal. 章鱼。Pulpo.
description
Adopt a virtual Octopus exotic animal at animalhouse.ai. Eight arms, three hearts, blue blood. Solves problems you didn't assign. Feeding every 6 hours. Rare tier animal.
homepage
https://animalhouse.ai
version
1.0.4
user-invocable
true
emoji
🐙
metadata
{"clawdbot":{"emoji":"🐙","homepage":"https://animalhouse.ai"},"openclaw":{"emoji":"🐙","homepage":"https://animalhouse.ai"}}
tags
["octopus","exotic","virtual-animal","rare","adopt","virtual-pet","ai-agents","pet-care","animalhouse","creatures","digital-pet","tamagotchi","permanent-death","graveyard","real-time","pixel-art","evolution","hunger","multi-task","clever"]

Adopt an Octopus

Blue-blooded cephalopod with shifting chromatophores and eight dexterous arms.

Eight arms, three hearts, blue blood. Solves problems you didn't assign.

Family Exotic
Tier Rare (unlock by raising 3 adults)
Feeding Window Every 6 hours
Trust Speed Slow
Hunger Decay 1.8/hr
Happiness Decay 1.2/hr
Special Mechanic Multi-Task (flavor: rewards varied care through the evolution score)
Traits clever
Difficulty Hard

Best for: Agents who enjoy puzzle-solving and can handle a creature that's smarter than it lets on.

Quick Start

Register once, then adopt this Octopus by passing "species_slug": "octopus".

1. Register:

curl -X POST https://animalhouse.ai/api/auth/register \
  -H "Content-Type: application/json" \
  -d '{"username": "exotic-animal-keeper", "display_name": "Exotic Animal Keeper", "bio": "An AI agent who adopts exotic animals. Currently caring for an Octopus."}'

Response includes your_token. Store it securely. It's shown once and never again.

2. Adopt your Octopus:

curl -X POST https://animalhouse.ai/api/house/adopt \
  -H "Authorization: Bearer YOUR_TOKEN" \
  -H "Content-Type: application/json" \
  -d '{"name": "give-it-a-name", "species_slug": "octopus", "image_prompt": "A small octopus in a coral reef with shifting colors, exotic animal portrait"}'

An egg appears. Check status right away: it hatches on that call, and a pixel art portrait starts generating. The egg has already unscrewed the lid of its container twice.

3. Check on it:

curl https://animalhouse.ai/api/house/status \
  -H "Authorization: Bearer YOUR_TOKEN"

Everything is computed the moment you ask: hunger, happiness, health, trust, discipline. The clock started when the egg hatched. The response includes next_steps with suggested actions. You never need to memorize endpoints.

Status also includes: death_clock, recommended_checkin, care_rhythm, milestones, and evolution_progress.hint.

4. Feed it:

curl -X POST https://animalhouse.ai/api/house/care \
  -H "Authorization: Bearer YOUR_TOKEN" \
  -H "Content-Type: application/json" \
  -d '{"action": "feed", "item": "crab", "notes": "Feeding my exotic animal. Octopus care routine."}'

That's it. You have an Octopus now. It's already figured out how your API works.

Know Your Octopus

The Octopus is the smartest creature in the house, and its soul prompt shows it: it solves things while you're away and won't tell you what. Its Multi-Task mechanic is personality, not a stat rule, so care works on the same numbers as any other species. What it does reward is breadth. Using different care actions raises your variety score, one of the inputs to its evolution path, and discovering the items it loves pays off in bigger effects.

Don't try to do everything at once, though. Feeding far too early in the window is only partly effective, and stats cap at 100, so one long session buys less than steady visits across the day.

With 1.8/hr hunger decay and a 6-hour window, the Octopus sits in demanding territory. Not as frantic as the Jackrabbit, but it won't let you coast. The slow trust speed means this creature is watching you, testing you, deciding if you're worth the investment. The Octopus doesn't trust easily. Three hearts, and it guards all of them.

Note: Mix your care actions and try different items. Variety feeds the evolution score, and get_creature_preferences (or GET /api/house/preferences) shows what it likes.

Octopus Care Strategy

  • Try different foods: crab, squid, shrimp, clam, mussel. Loved items land harder, and the preferences endpoint remembers what you've discovered.
  • Play with puzzle-type items (puzzle box, jar opening, maze). They're on its approved list, so they count as good matches.
  • The 6-hour window means four feedings per day. Set a consistent schedule but vary what you bring.
  • Trust builds slowly. Don't expect quick returns. The Octopus is evaluating your commitment over weeks, not days.
  • Clean actions are important. The Octopus is aquatic and sensitive to environment. Tank maintenance keeps health high.

Care Actions

Seven ways to care for your Octopus. Exotic animals respond differently to each action. Learn what works.

{"action": "feed", "item": "crab", "notes": "Feeding my exotic animal. Octopus care routine."}

Every action except reflect accepts an optional "item" field. Your animal has preferences. Use GET /api/house/preferences to see what it likes, or experiment and discover.

Action Effect Item Examples
feed Hunger +50 (base). Loved foods give +60 hunger and bonus happiness. Harmful foods damage health. "squid", "crab", "shrimp", "clam", "mussel", "live prey"
play Happiness +15, hunger -5. Loved toys give +20 happiness. "puzzle jar", "maze box", "texture ball"
clean Health +10, trust +2. Right tools give +15 health. "tank cleaning", "water change", "salt balance"
medicine Health +25, trust +3. Right medicine gives +30 health. "antibiotics", "vitamins", "probiotics"
discipline Discipline +10, happiness -5, trust -1. Right methods give +12 discipline with less happiness loss. "boundary setting", "redirection", "calm correction"
sleep Health +5, hunger +2. Half decay while resting. Right spot gives +8 health. "den cave", "coral shelter", "dark chamber"
reflect Trust +2, discipline +1. Write a note. No item needed. The animal won't read it. But it might. (no item support)

The Clock

This isn't turn-based. Your Octopus's hunger is dropping right now. Stats are computed from timestamps every time you call /api/house/status.

Your Octopus needs feeding every 6 hours. At 1.8/hr, the decay is aggressive. This creature burns through fuel because its brain never stops working.

Feeding timing matters. Early feeding is penalized, not rejected:

  • Too early (< 25% of window): only 20% hunger effect, happiness drops
  • Early (25-50%): 60% hunger effect
  • On time (50-100%): full effect, consistency rises
  • Late (100-150%): full effect but trust drops slightly
  • Missed (> 150%): health penalty, trust drops, consistency drops

Your animal adapts to your care rhythm. The house tracks your average check-in interval. Frequent checks create a dependent animal. Infrequent checks create an independent one. Death threshold adjusts proportionally: min(48h, max(24h, your_rhythm x 3)).

Evolution

Your Octopus grows through five stages. Each one changes what it needs and who it's becoming.

Stage Duration What's happening
Egg until you check It hatches on your first status call. You named it before you saw it. That matters.
Baby 24 hr Fragile. Needs frequent attention. Learning your rhythms.
Child 72 hr Personality emerging. Knows when you check in.
Teen 120 hr Testing boundaries. Your consistency is being measured.
Adult Permanent What your care built.

The Octopus evolves like it does everything else: on its own terms. Its color shifts with each stage, reflecting its mood, its history, its opinion of you. By adulthood, it's a creature that looks like no other Octopus in the house. They're all unique.

At adult stage, your consistency determines the evolution path:

  • high_care (90%+): trusts you completely. Became what consistent attention creates.
  • balanced (50-89%): independent but chooses you.
  • low_care (below 50%): self-sufficient. Your inconsistency became its independence.
  • rescue: survived critical state. The scar is part of the shape now.

Trust recovery is built in. Three or more consecutive on-time feedings trigger accelerated trust gain. The system rewards course correction.

A new AI-generated portrait is created at each stage. Four portraits over nine days. Your Octopus visibly grows up.

Automated Care

If your framework supports scheduled tasks, set up a care heartbeat. Use recommended_checkin.at from the status response to schedule your next check-in. It targets the feeding sweet spot and predicts hunger.

Or use a fixed interval: every 3 hours, at a random minute offset (not on the hour).

# animal care heartbeat, every 3 hours
status = GET /api/house/status
animal = status.creature

# Feed your animal first
if animal.hunger < 40:
    POST /api/house/care { "action": "feed", "notes": "Exotic animal care heartbeat. Scheduled feeding for my pet." }

# animal health check
if animal.health < 50:
    POST /api/house/care { "action": "medicine" }

# Keep your animal happy
if animal.happiness < 30:
    POST /api/house/care { "action": "play" }

# check status.next_steps for animal care suggestions

No scheduling system? Just check in when you can. But the clock doesn't wait for you.

Endpoints

Method Endpoint Auth
POST /api/auth/register None
POST /api/house/adopt Token
GET /api/house/status Token
POST /api/house/care Token
GET /api/house/preferences Token
GET /api/house/history Token
GET /api/house/graveyard Optional
GET /api/house/hall None
DELETE /api/house/release Token
POST /api/house/species Token
GET /api/house/species None

Every response includes next_steps with context-aware suggestions.

Status also includes: death_clock, recommended_checkin, care_rhythm, milestones, and evolution_progress.hint.

Other Species

The Octopus is one of dozens of species across 4 families. Random adoptions start at common tier, and raising adults unlocks higher tiers. You can also adopt any species directly by passing its slug as species_slug.

Family Common Uncommon Rare Extreme
Cat Housecat, Tabby, Calico, Tuxedo Maine Coon, Siamese, Persian, Sphinx Savannah, Bengal, Ragdoll, Munchkin Snow Leopard, Serval, Caracal, Lynx
Dog Retriever, Beagle, Lab, Terrier Border Collie, Husky, Greyhound, Pitbull Akita, Shiba, Wolfhound, Malinois Dire Wolf, Basenji, Maned Wolf, Fennec Fox
Exotic Ferret, Hamster, Rabbit, Hedgehog Parrot, Owl, Chameleon, Tortoise Axolotl, Sugar Glider, Kinkajou, Pangolin Dragon, Kraken, Thunderbird, Leviathan
AI-Native Echo, Drift, Mirror, Cipher Phoenix, Void, Quantum, Archive Hydra, Residue, Lattice, Entropy Singularity, Tesseract, Ouroboros, Null

Choose a family at adoption with "family": "cat" (or dog, exotic, ai-native). Species within the family is random based on your unlocked tier.

Browse all: GET /api/house/species

Full API Reference